Get ready to begin the design process for a new portfolio project: a mobile app! This part of the course will focus on empathizing with users, which is the first phase of the design process. You’ll think through the needs of your potential users to build empathy maps and create personas. These hands-on activities will help you understand user perspectives and pain points.
Learning Objectives
- Develop plans to present portfolio work as part of an interview process
- Research and practice responding to common interview questions
- Demonstrate how to build rapport with interviewers
- Define best practices for successful interviews
- Prepare a UX portfolio website for job interviews
- Complete an empathy exercise to understand users
- Build an empathy map
- Explain user pain points
- Create personas
- Introduction to Course 2
- Learn about UX design portfolio
- Start a UX design portfolio
- Empathize with users
- Video: Empathize with users
- Reading: Understand empathy in UX design
- Video: Recruit interview participants
- Reading: Determine research goals and questions
- Reading: Find and recruit interview participants
- Video: Prepare for user interviews
- Video: Interviewing users
- Reading: Conduct user interviews
- Reading: Build empathy with users to inform research
- Learn about empathy maps
- Identify user pain points
- Create personas
- Module 1 review
Introduction to Course 2
Video: Introduction to Course 2: Empathize, Define, and Ideate
Recap of Previous Learning:
- UX Basics: Importance of user experience, tools and frameworks, design sprint process.
- Career Prep: Portfolio building, personal branding, online presence development.
Instructor Background:
- Emily is a UX researcher at Google with 10+ years of experience.
- Works on Google Assistant, helping families improve communication.
- Passionate about understanding how people learn and bringing user voices into product development.
What’s Next: Deep Dive into Empathy
- Understanding Users: Learning how to empathize with users and anticipate their thoughts and feelings about your product.
- Defining Problems: Creating effective problem statements to focus design solutions.
- Ideation: Generating multiple ideas for addressing user needs.
Specific Topics to Explore:
- Empathy maps
- Pain points
- Personas
- User stories
- Happy paths & edge cases
- User journey maps
- Problem statements
- Hypothesis statements
- Accessibility considerations
Hi there.
Welcome to the next course. I’m Emily, a UX researcher at Google,
and I’ll be your instructor. Before we get started, how about a quick
recap of what we’ve covered so far? We started with the basics.
You learned why user experience is so important in your role
as an entry-level UX designer. Then you were introduced to
common tools, frameworks, and platforms used in UX design, and we walked
through the steps of a design sprint. Before too long,
you were thinking like a designer and started developing your portfolio,
personal brand, and online profiles. Everything you’ve learned so far has given you a solid foundation
that we’ll continue to build upon. Over the next several videos, you’ll learn how empathy is key to creating
phenomenal experiences for our users. Every activity you do
will bring you closer to empathizing with your potential user. You’ll also learn how designers
predict what a user or group of users might think as
they interact with your product. And more importantly, you’ll be able to anticipate how users
might feel about the experience. Next, you’ll bring together
everything you know about your potential user to define
your problem statement. Then we’ll give you tools to ideate
solutions to address user problems. Before we dive deeper into what empathy
is and how it’s applied in UX design, you might want to know
a little bit more about me. I’ve been working in UX research for
more than 10 years. Right now, I work on the Google Assistant,
where I help families communicate and coordinate so they can focus on what
really matters: being together. I’ve always been interested in
understanding how people, and kids in particular, learn. I care about bringing user perspectives
into the product development life cycle, and being a UX researcher
lets me do just that. I’m so excited to share my passion for
creating great user experiences with you. Let’s get to it! Coming up, we’ll learn
how to empathize with users, build an empathy map,
understand user pain points, explore personas, write user stories,
identify happy paths and edge cases, discover the benefits of user journey
maps, write problem statements and hypothesis statements. And we’ll consider how accessibility
fits into all of this. So let’s get started!
Reading: Welcome to Course 2
Reading
Welcome to Start the UX Design Process: Empathize, Define, Ideate, which is the second of seven courses in the Google UX Design Certificate. Your journey towards a career as a UX designer continues!
In this course, you will complete the first phases of the design process for a project that you’ll be able to include in your portfolio. In the previous course, you learned about the design thinking framework (empathize, define, ideate, prototype, and test). As you progress through this course, you can think of the design thinking framework as a structured step-by-step system for learning the design process.
In this course, you will learn how to empathize with users and understand their pain points, define user needs using problem statements, and come up with lots of ideas for solutions to those user problems. You will complete hands-on activities focused on designing a mobile app, which align with real tasks that UX designers complete on-the-job during these phases of the design process.
Content and projects in each course of this certificate program build on information practiced in earlier courses. To be successful in this course, you should complete the previous course of the certificate program, if you haven’t already done so.
![](https://i0.wp.com/stackfolio.xyz/wp-content/uploads/2024/03/UX-design-roadmap.png?resize=1024%2C205&ssl=1)
- Foundations of User Experience (UX) Design
- Start the UX Design Process: Empathize, Define, Ideate – this course
- Build Wireframes and Low-Fidelity Prototypes
- Conduct UX Research and Test Early Concepts
- Create High-Fidelity Designs and Prototypes in Figma
- Build Dynamic User Interfaces (UI) for Websites
- Design a User Experience for Social Good & Prepare for Jobs
Each course of the Google UX Design Certificate is broken into modules. You can complete courses at your own pace, but the module breakdowns are designed to help you finish the program in about six months total.
So, what design skills can you expect to develop during this course? Here’s a preview of the hands-on activities you’ll complete.
Module 1: Empathizing with users and defining pain points. Begin the design process for a mobile app! This part of the course will focus on understanding users, which is the first phase of the design process. You’ll empathize with fictional users to build empathy maps and create personas. These hands-on activities will help you understand user perspectives and pain points.
Module 2: Creating user stories and user journey maps. You’ll continue to empathize with users of the mobile app you’ll later design. You’ll craft user stories and develop user journey maps. You’ll also learn about the importance of considering accessibility when empathizing with users.
Module 3: Defining user problems. All of your work to empathize with users will help you define the problem that users are facing. In this part of the course, you’ll move from the empathize phase into the define phase of the design process. To define the problem your designs will solve, you’ll build a problem statement, a hypothesis statement, and a value proposition. In addition, you’ll explore how psychology and human factors influence design.
Module 4: Ideating design solutions. Move into the third phase of the design process: ideate. You’ll consider everything you’ve learned about the users you’re designing for and the problems they’re facing in order to brainstorm ideas for design solutions. To help you come up with lots of ideas for design solutions, you’ll conduct a competitive audit and complete design activities, like How Might We and Rapid Sketching.
Keep in mind that if you want to obtain the Google UX Design Certificate, you must complete all graded materials in all courses of the certificate program and earn a score of 80% or higher. Graded materials are located at the end of each module and are indicated with the name “module challenge.”
Good luck beginning the design process for your first portfolio project: designing a mobile app!
Reading: Introduction to the first portfolio project
Reading
As you complete courses in this certificate program, you’ll create projects for your portfolio to show off your work to potential employers. It’s a very exciting time because you’re about to begin your first design project!
To start, you’ll select a project prompt in an upcoming course item. Then, over the next few courses, you’ll use that prompt to build a mobile app design. Later on in the certificate, you’ll use that same prompt to build a responsive website.
Everything you create during the activities of this program will be included in your portfolio. Be sure to take the courses of this certificate program in order, so that you’ll follow the steps of the design process and create all of the artifacts you’ll need for your portfolio.
Choose a prompt
You might be thinking, there are so many products I want to design! How will I ever choose? To help narrow the scope, you’ll choose a prompt that will give you more specific guidelines.
To review possible prompts and select one to work on, you have two options:
- In the next course item, you can review and select from a list of twenty-five prompts curated by the creators of the Google UX Certificate.
- In the following course item, you can review and select from Sharpen, an online tool that creates randomized design prompts.
These prompts are designed to generate types of products that may resonate with potential employers. Your first project will focus on designing a process within a mobile app to meet the specific need of a hypothetical business or organization, and both the list and Sharpen will give you lots of ideas to choose from.
Two more things to help you get the most out of this first portfolio project:
- The 25 prompts in the list all align closely with the examples that you’ll explore throughout the certificate. So, if you’re new to UX design or just looking for a little extra guidance and support, strongly consider selecting a prompt from the list for your first portfolio project.
- If you already have an idea for a design project in mind, you will have the opportunity to work on the project of your choice in Course 7 of the certificate program. For this first project, please select a prompt from Sharpen or the list presented in the next course item.
Starting your UXD Portfolio
After you choose a prompt, you’ll start working on activities that contribute to your final portfolio. The following activities are focused on learning more about your users and competition for your first project, a mobile app:
- Mobile App Personas
- Mobile App User Journey Map
- Mobile App User Problems
- Mobile App Competitive Audit and Report
Build your case study
As you work through Courses 2-6 of the Google UX Design Certificate, you’ll collect artifacts for your portfolio case study in a slide deck. A slide deck is a versatile format that can be used to gather, present, and share your work. It is also a widely used format in the professional world. A lot goes into building a strong case study, so it’s best to add to it as you complete activities. This way, you can spend more time making sure each slide is ready to impress.
Use the template we provide below to organize and build your case study as you progress through courses. Feel free to customize the template to match your brand. We’ll also provide you with reminders each time you should add an artifact to your slide deck. By the end of Course 6, you’ll have a complete case study to include in your portfolio website and to showcase during your future job applications!
As a preview, your second portfolio project will be to design a responsive website to compliment a mobile app. The case study template can showcase the assets you create for both mobile apps and responsive websites. If you include both in one case study, you may need to duplicate certain template slides to create space for more assets.
To use the template for the case study, click the link below and select USE TEMPLATE.
Link to template: Case study slide deck
Here are some tips to help you use the slide deck template:
Use the instructional language and placeholder shapes on each slide to help guide what content you should include. To replace the placeholder text, select it, then type new text. Remember, this template is just to help get you started, you can change the font and formatting however you like.
To include images of your UX artifacts in your slides, either screenshot or download them to your device. If you’re using Google Slides, you can then go to the slide where you’d like to add an image, choose Insert from the top menu, navigate to Image, and select Upload from computer from the dropdown menu. From here, upload the screenshot or downloaded image you want to display.
Resize and place the image however you think it best complements the other content on the slide. Don’t forget to delete any placeholder shapes or text from the template.
Revisit these instructions whenever you need, and keep in mind that, just like UX design is an iterative process, building a case study also takes time and multiple iterations. Be patient and thoughtful as you create each slide, and you’ll soon have a full case study ready to share with an audience.
Without further ado, move on to the next course item to choose your project prompt!
Reading: Choose your portfolio prompt
Reading
As you’ve learned, your first portfolio project will focus on designing a mobile app to meet the specific need of a hypothetical business or organization. Later in the certificate, you’ll use the same prompt to create a responsive website. Now it’s time to select your project prompt!
Before selecting a prompt, take time to explore your options. Review the list below and use the Sharpen prompt generator in the next course item. In both the list and the prompt generator, all the prompts are similar to those you may encounter in job interviews. For some interviews, potential employers may assign UX design prompts to get to know your work. Like those interview exercises, the prompts in both the list and the generator will tell you the kind of product you’re designing (an app), the business or organization to design for, and the overarching need the product should fulfill.
Use the following guidelines when reviewing and selecting your prompt:
First, consider which prompts spark your interest and imagination. Select one that you think will sustain your creative energy over the next five courses in the program. Have fun!
Second, consider your experience level:
- If you are new to UX design or just want more support as you complete your first design project in the certificate, we strongly recommend selecting a prompt from the list. These prompts have been curated to closely align with the design prompt examples that are discussed throughout the certificate. To explore those design prompt examples before you choose a prompt of your own, check out the Portfolio project prompts below.
- If you’re more experienced with UX design or just want more of a challenge, consider selecting a prompt from the generator. The generator provides a greater variety of more diverse prompts to stretch designers’ skills.
Third, remember to record your prompt. Save a screenshot of it, write it down, or use some other method. This is especially important if you use the Sharpen prompt generator in the next course item. If you generate a prompt you like, the Sharpen tool will not save it for you, and you may not be able to generate it again—so be sure to record it.
Sharpen generator for additional project prompts
Once you’ve reviewed the portfolio project prompts below, you can explore the Sharpen prompt generator in the next course item for more inspiration. To produce a prompt, click on the “New Challenge” button. You can refresh the prompt as many times as you want to find one that sparks your creative energy. Remember that the generator provides a greater variety of more diverse prompts to stretch designers’ skills. It’s a good place to look for a prompt if you have some experience with UX design and want more of a challenge.
Portfolio projects prompts
- Design an app and a responsive website for a camping supply store to advertise and sell its products.
- Design an app and a responsive website for parents to purchase and resell children’s clothing.
- Design an app and a responsive website for a local grocery store that helps shoppers locate products as they shop in person.
- Design an app and a responsive eCommerce website that enable gamers to purchase gaming equipment.
- Design an app and a responsive website that help customers diagnose issues with their houseplants.
- Design an app and a responsive website that allow patients to check-in to their family doctor’s office and answer initial health screening questions.
- Design an app and a responsive website for the staff at doctors’ offices to order and track supplies.
- Design an app and a responsive website that enable doctors and nurses to document, store, and reference patient records at a local primary care office.
- Design an app and a responsive website that enable parents to review their children’s health records, print the records to meet school or camp requirements, and see when their children’s healthcare visits are due.
- Design an app and a responsive website that enable property owners to view and dispute the assessment on their property and pay their property taxes monthly or yearly.
- Design an app and a responsive website that enable consumers to find who represents them in both state and federal government.
- Design an app and a responsive website for people to find, dispute, and pay their parking tickets.
- Design an app and a responsive website for a public art museum to advertise exhibitions and events, provide museum information to patrons, and enable patrons to schedule visits.
- Design an app and a responsive website that enable tutors to list their services and parents to search for and book time with tutors.
- Design an app and a responsive website that help parents and students find bus routes and stop information. The app should also let parents and students search for or create their own carpooling groups.
- Design an app and a responsive website that parents use to enroll their kids in after-school care and pay for the service.
- Design an app and a responsive website for remote customer service teams to receive, manage, and report on incoming service requests.
- Design an app and a responsive website that enable users of budgeting software to report bugs they encounter and track the software developers’ response(s).
- Design a family schedule-management app and responsive website to enable parents to manage both their schedules and their children’s schedules.
- Design an app and a responsive website that teach users how to save and budget their funds.
- Design an app and a responsive website that help small business owners send and track invoices for their services.
- Design an app and a responsive website that help friend or family groups manage a household budget and save up for a common goal (such as a vacation).
- Design an app and a responsive website for a bank that help customers select, set up, and manage a personal bank account without visiting in person.
- Design a personal credit-management app and a responsive website to enable users to track and improve their credit scores as well as review and apply for new credit cards based on criteria such as lowest interest rate.
- Design an app and a responsive website to help global travelers find the current exchange rates between two currencies. They can also use this information to quickly and easily exchange currencies.
Exemplar prompts
The following is the list of three exemplar prompts that you’ll be exposed to at specific points throughout the certificate. Do NOT select one of these prompts for your own portfolio projects. In upcoming course items, you’ll see these prompts used as context for examples of good design work. Remember that these example prompts closely align with the list of 25 prompts above. So, if you’re new to UX design or just want a little extra support as you complete your first portfolio project, select a prompt from the list above.
- Design an app and a responsive website to find, compare, select, and contact a healthcare practitioner.
- Design an app and a responsive website that help citizens of a large city, with over 100 parks, to reserve and pay the rental fee for an outdoor pavilion for an event.
- Create an app and a responsive website that allow operations teams to view their inventory, add new inventory, track inventory as sales are made, and view inventory information.
Learn about UX design portfolio
Video: Lisa – Create a UX design portfolio
Lisa’s Journey into UX Design
- Starting Point: Traditional graphic design/branding background, no prior UX work experience.
- Strategic Rebranding: Lisa identified her interest in visual design and positioned herself as a “visual designer” within the UX field.
- Portfolio Makeover: She didn’t start from scratch, but focused on reframing her existing projects to emphasize UX-centric storytelling and problem-solving.
- Faking it Till Making It: Despite lacking knowledge of common UX tools and software, Lisa landed a job at Google due to her:
- Strong conceptual thinking
- Curiosity and eagerness to learn.
Key Takeaway: It’s less about what skills you have initially and more about demonstrating your potential, passion, and ability to adapt when changing career paths.
I’m Lisa, I’m a visual
designer at Google. A visual designer at Google is a user experience designer that really focuses in on the creative expression
of a user experience. When I decided I wanted to get into user experience design, I had no experience. I didn’t have a
real first job yet. I had a very traditional
graphic design and branding portfolio. I had new projects from doing an internship for nine
months that I’d created. But then I decided that
I wanted to go into UX and I needed to
recreate that portfolio, having no work experience in UX, to still be a user
experience portfolio. When I was just applying
to user experience jobs, I knew I wanted to be
a visual designer. Even though at heart I was still unsure if I wanted
to call myself that, I knew it was important
to identify myself like that strategically
in the portfolio, so I said that I was
a visual designer. The actual portfolio in itself, I had to completely
redo the layout. I don’t need to
start from scratch, I don’t need to panic,
everything is there. I just need to reroute
the way that I am storytelling and bringing some
of these elements to life, so it does feel more like
a user experience project. I really focused in on the storytelling and the thinking like user experience designer. It was interesting because
when I got to Google, I felt, okay, I can
think like this. I just now need to catch
up on the day-to-day, the tools, the software, the things that most
people know going in, that somehow I faked
it till I made it. The funny part about
that is my team didn’t seem to care that I
didn’t know any of that. They were just happy
that I was curious, that I was hungry to learn, that I was anxious to get
started on a project. What really defined
how I got into the job was a curiosity to
learn, and to grow, and to project myself as a
ambitious visual designer.
Reading: Review: Explore UX design portfolios
Reading
In this reading, you’ll explore example portfolios from entry-level UX designers at Google. You’ll consider what you like about these portfolios and why. This will help you start to think about how you’ll design your own portfolio website in the future!
Keep in mind, there’s no “right” way to build a portfolio. Every designer, recruiter, and client has a different idea about what should be featured in a UX design portfolio. Examining lots of portfolios will give you ideas and inspiration to apply to your own portfolio.
To review example portfolios from entry-level UX designers at Google, explore the links below. You can review them independently and at your own pace, but if you want to do a more formal review process, follow the steps below. This process will help you take notes you can use to design your own design portfolio later.
Access the template
There is a portfolio comparison template available for you to use when reviewing design portfolios.
To use the template for this course item, click the link below and select USE TEMPLATE Link to template: essentials of a good portfolio template
Choose portfolios to examine
Review the following list of entry-level UX designers. If you are using the template to review and take notes, choose three portfolios from this list, and copy and paste the portfolio URL into the first column of the template.
Use questions to guide your review
Consider the following questions as you review each portfolio. If you are using the portfolio comparison template, answer the questions in the template for each portfolio that you chose to review. Then, in the column to the far right, share which portfolio stood out to you in each category and why.
First, how does the portfolio establish the designer’s personal brand? What type of first impression do each of these three designers make?
A designer’s personal brand is how their personality, unique skills, and values intersect with their public persona. It’s the first impression a designer makes! A personal brand should clearly demonstrate who the designer is and what makes them and their work interesting.
Second, Is the navigation simple and intuitive?
The navigation is the way users get from page to page on a website. Users should be able to reach the homepage from any part of the site. And the navigation should lead them from one project to the next. It should also be easy for users to navigate to a contact page that includes an email address, a copy of a resume, and links to other professional social media accounts.
Third, does the portfolio website go beyond the template?
Although a website builder’s pre-designed layouts make it easy to get started, effective designers go a step further. Portfolio designers can customize their websites to align with their brand and the story they want to tell. For example, designers should remove the text that comes pre-loaded in the template, and replace it with their own content. It’s also helpful to register their own domain name, so their website’s address doesn’t contain the name of the website builder.
Fourth, does the portfolio website include a diversity of projects?
Each portfolio should have 3-5 projects that demonstrate the designer’s skills. Note whether each portfolio contains a diversity of projects.
Finally, is the site housing the portfolio responsive?
If you can, access the site on multiple kinds of devices, such as a smartphone and a laptop. If the site is responsive, its on-screen appearance will adjust based on the user’s device. So, whether someone engages with the website on a desktop computer or mobile phone, they will have a positive experience.
Summarize and reflect on your observations
After reviewing the portfolios, take a moment to reflect on the following questions. If you are using the template, answer these questions in the space at the bottom of the template.
- Was there an element of the portfolios that you would like to learn more about?
- Did you discover any design element that you would like to include on your own portfolio website?
Key takeaways
Effective UX designers often draw on others’ work for inspiration and emulate others’ work to build their skills and improve their designs. By analyzing other designers’ portfolios, you’ve gained valuable practice and sharpened your ability to recognize the elements of a good portfolio. This will come in handy when you create your own.
Practice Quiz: Test your knowledge on UX portfolios
Typically, a UX designer at the beginning of their career is most likely to find entry-level work at what type of company? Select all that apply.
Advertising agency
Advertising agencies are teams of creatives hired by clients to build marketing campaigns. Designers working at an advertising agency will likely have opportunities working with different brands and companies. Large companies, start-ups, and design agencies are other types of companies UX designers may begin their career at.
Large company
Large companies, such as Google, Apple, Nike, and Amazon. Working at a big company is a great way to learn about a specialization within UX design, and you get to learn from other experts. Start-ups, advertising agencies, and design agencies are other types of companies UX designers may begin their career at.
Start-up
Start-ups are new businesses that want to develop a unique product or service and bring it to market. Teams at start-ups are typically smaller and close-knit compared to corporations, and each person performs a variety of roles and tasks. Think of it like being a generalist! Large companies, advertising agencies, and design agencies are other types of companies UX designers may begin their career at.
Design agency
Design agencies provide a one-stop shop for the look of brands, products, and services. They typically focus on branding and design. Large companies, advertising agencies, and start-ups are other types of companies UX designers may begin their career at.
Why is it important for an entry-level designer to present their portfolio to potential employers? Select all that apply.
Show they are open to continuous learning
It’s important for an entry-level designer to consider how they should present their portfolio to employers because it demonstrates that they’re open to learning. It also proves they have the skills and potential to get the work done.
Prove they have the skills and potential to get the work done
It’s important for an entry-level designer to consider how they should present their portfolio to employers because it proves they have the skills and potential to get the work done. It also shows that they’re open to learning.
Video: Introduction to UX design portfolios
What is a UX Portfolio?
- Not Just Pretty Pictures: It’s a curated showcase of your UX design work. Think of it as your professional highlight reel.
- Purpose: Demonstrates your design skills, process, and problem-solving abilities to potential employers.
- Modern Format: Portfolios are usually websites, making them easy to share and update.
Why a Portfolio is Crucial for UX
- UX is a Visual Field: You need to show, not just tell, what you can do.
- Standing Out: A strong portfolio helps you stand out in a competitive job market.
- Website as a UX Skill: Even the design of your portfolio site demonstrates your understanding of user experience.
What’s Next
- You’ll build your own portfolio website throughout this program as you complete projects.
- You’ll explore examples of real-world portfolios to see how successful UX designers present themselves.
As we mentioned at the
beginning of the program, our goal is for you to
learn the skills you need to get a job as an
entry-level UX designer. But how do you demonstrate those skills during the
job application process? That’s where portfolios come in. In this video, you’ll
learn what a portfolio is and why UX designers use them. A portfolio is a collection
of work that you’ve created that shows your
skills in a certain area, like painting,
photography, or UX design. UX design is a creative field, so it’s important to show
hiring managers examples of your work and demonstrate the skills you can
bring to the job. In the past, portfolios
were usually a physical collection of work like a giant briefcase
full of drawings. But in today’s world, it’s more likely that your portfolio will
be on a website, which is much easier
to update and share. Next, you’ll build
your own website to showcase your
future portfolio. You don’t need to
know how to write code or have any
work to include yet. As you build your own projects
throughout this program, you’ll add them to
this new portfolio. Sound fun? It is. Creating a showcase of
your work and skills is a great way to start feeling like a part of the UX
design community. Keep in mind that the design of the website itself
is also important. Having a well-designed
website is another way to demonstrate that you understand the principles of UX design. You wouldn’t want
your website to have a bad user experience when you’re applying
for a job in UX. As you design the website, you want your portfolio to tell a story and grab the
user’s attention. This will help you stand out. After all, the user might be a recruiter or a client
interested in offering you a job. Next up, you’ll meet
entry-level UX designers, explore real-world
portfolios, and learn how those portfolios help lead
to jobs in UX design. Ready? Let’s get started.
Start a UX design portfolio
Video: Introduction to website builders
Why Website Builders Are Great
- User-Friendly: No coding knowledge needed! They use WYSIWYG editors (What You See Is What You Get) for easy formatting.
- Helpful Tools: Templates provide structure, and support teams can assist you as needed.
Popular Options (each has pros and cons):
- Wix: Very beginner-friendly, lots of templates, some specifically for portfolios.
- Squarespace: Known for beautiful visuals and strong blogging function. Offers flexibility for customization.
- Webflow: Trendy styles, highly customizable, but requires some coding knowledge.
Additional Considerations
- Personal Branding: Consider purchasing a custom domain name (your website address) for better professional presence.
- Customization: Even with templates, you’ll personalize your site to reflect your unique style and skills.
Next Steps
- Explore each website builder in more detail (links will be provided)
- Choose the one that best suits your needs and interests.
What beneficial features do website builders offer UX designers when building a personalized online portfolio? Select all that apply.
Tutorials with guidance on how to add text and multimedia elements
Website builders offer user-friendly editing features, tutorials and even some templates so users do not need to start from scratch.
User-friendly editing features
These builders feature user-friendly WYSIWYG editors, offer tutorials and even some templates to start from. WYSIWYG is an acronym that means: what you see is what you get. Common website builders include Squarespace, Wix, and Webflow.
Hey, there. Now that you know
why you need a portfolio, let’s find out how to make one. Coming up, we’ll explain how to build a personalized
online portfolio, and we’ll help you choose the website builder that
works best for you. Building a website might
seem intimidating, but there are a lot
of tools to help you. Most website builders
are simple to use and don’t require any coding
or technical knowledge. Plus, they have a support
team on staff to help. Website builders often have tutorials to help you figure
out what layout to use, and how to add text,
sound, and images. These user-friendly
website builders feature WYSIWYG editors. WYSIWYG stands for What
You See Is What You Get. In other words, you can type, and make your text
bold or add italics as you would in a word
processing program like Google Docs
and Microsoft Word. All this might seem obvious, but Web-based WYSIWYG editors have only been around
for 10 years or so. Before website builders
were widely available, you had to create
everything in HTML and CSS, which are the coding languages used to build the internet. Fortunately, things
are a lot simpler now, so you don’t need to know any code to build an
impressive portfolio. If you do know how to code, or if you’d like the challenge and flexibility that you get
with coding, awesome. You can choose to build
a website from scratch, instead of using a
website builder. Just be sure to put your UX
design work front-and-center, and prioritize the
UX of the site. Remember, recruiters
and employers want to know about
your UX design work, not how good you are at coding. Now let’s check out some
common website builders used by UX designers
to build portfolios. There are lots of options
for website builders. But in this video, we’ll focus on three of the most popular: Wix, Squarespace, and Webflow. For this program, you can
choose any of the three. They all have benefits
and drawbacks. So choose the website builder
that works best for you. Don’t worry that your portfolio might look similar
to your classmates’. There are a variety
of templates to choose from on each
website builder. You’ll personalize your template to convey your unique style, communicate the value you bring to the UX design industry, and showcase your designs. Now, we’ll quickly review
each website builder. Then you can use the links
in the readings to learn more and decide which website
builder you’d like to use. The reading also has step-by-step instructions on
how to set up your website. Wix is easy to use, and a favorite with folks in all kinds of
creative industries. There are plenty of templates and even some templates
specifically for portfolios. Templates mean that you don’t have to start
from a blank slate, which makes it easy to achieve impressive
results in no time. Squarespace is also popular, especially with visual designers. Squarespace is best known
for its blog function, but it also has beautiful
website themes. There are a bunch of
templates to choose from, and it’s flexible to allow
for personalization. If you’re new to
website building, it’s definitely a great choice. Finally, Webflow is
a well-known option among UX designers for
its on-trend styles, and layouts, and high
level of customization. You do need some knowledge
of coding though. So if you’d like to practice
your coding skills, Webflow might be a
good choice for you. Each of these website
builders offer their own add-ons that
you can purchase. One option is a domain, or the address of your website. It’s better to have
your own domain name for personal branding. You’ll personalize your template to convey your own unique style, communicate the value you bring to the UX design industry, and showcase your designs. Okay, now you know why
website builders are helpful tools for building
your UX design portfolio. Take some time to
check out each tool so you fully understand
the options available. Then pick the one you want
to use based on your needs and your career interests. Next, we’ll cover
the best practices and essential features of a UX designer’s
portfolio. See you then.
Reading: Explore website builders for your portfolio
Reading
As you’ve learned, your design portfolio is how you’ll share your UX design work with the world. With a quick glance at your portfolio, you want recruiters to immediately understand who you are and your strengths as a UX designer.
It’s not required, but consider starting your portfolio website now. With your site created, you can add examples of your work as you complete your portfolio project. Whenever you’re ready to start, this reading guides you through some key considerations and options for selecting a website builder.
Using a website builder is a great way to showcase your UX design skills and get started when you’re new to the field. There are many great website builders available to support you in the journey of building your very own portfolio. The website builder you use to build your portfolio website is entirely your choice. For now, we’ll introduce four options that you can use to build your portfolio website: Squarespace, Webflow, Wix, and Google Sites. Feel free to choose one of these website builders, or another one, depending on what works best for your needs and goals.
Choose the right platform for you
As you explore the four options for website builders that are listed below, keep these questions in mind to help you find the website builder that best meets your unique needs.
- Do I know how to code, or should I use a website builder that doesn’t require coding experience?
- Is it a low-cost or free option?
- Does it offer customizable templates?
- Does it provide flexibility and complete control over design?
Squarespace
Squarespace is a great option for UX designers who are new to website building. When you sign up, Squarespace shows a variety of templates that you can easily customize to your liking, including color schemes and fonts. You can visit this page for a full list of Squarespace’s features. You can also check out the Getting Started guide on Squarespace for additional portfolio tips.
As a part of the Google UX Design Certificate, you might be eligible for a discounted price on a Squarespace account. Visit the dedicated landing page on Squarespace to learn more. Or, you can create a standard Squarespace account.
Webflow
Webflow is a creative tool designed for flexibility and is a strong website builder if you want to make a truly unique portfolio. You’ll have full control over your website’s design and a blank canvas to build upon. Having a basic level of HTML and CSS will help you with the Webflow learning curve. If you don’t have any experience with coding, you can visit Webflow University to find lessons on specific things you want to learn.
If you’d like to create your portfolio with the help of a template, you can check out Webflow’s Template Marketplace. Or, if you’d like to learn portfolio tips from Webflow, check out this Webflow University course.
As a part of the Google UX Design Certificate, you might be eligible for a discounted price on a Webflow account. Visit the dedicated landing page on Webflow to learn more.
Wix
Wix is a strong choice to create your portfolio website without needing to code. Wix is known for its intuitive technology and user-friendly drag and drop editor, so you can have your portfolio available online in no time.
Wix offers customizable designer-made templates and design features that give you creative freedom to build the portfolio you want. If you’re considering Wix as the website builder to create your portfolio and want some inspiration, check out these UX portfolios built on Wix. Plus, if you sign up for a yearly Premium Plan with Wix, you are eligible for a free custom domain for one year.
Visit this dedicated landing page on Wix to learn more.
Google Sites
Google Sites is Google’s free platform for building websites. It’s a great option for anyone looking for a simple and affordable way to build an online portfolio. Google Sites offers a variety of useful features, like easy collaboration and sharing, as well as storage right in your Google Drive for easy access. Check out this list of Google Sites’ features to learn more.
Maintain your portfolio
Your portfolio is the ultimate statement of your work as a UX designer. As part of this certificate program, you’ll create three UX design projects, which you can feature in case studies on your website.
Once you begin creating projects on the job as a UX designer, you’ll update your portfolio website to showcase these new projects as well. But for now, all you need to do is select the website builder you’d like to use and start with the basics of setting up your account. There will be more details about how to build out each part of your portfolio website as you make your way through this certificate program, so stay tuned!
Reading: Plan your portfolio website
Reading
You’ve learned that now is a great time to start your portfolio website—so you can build on it as you complete this course. You’ve also explored website builders, reviewed examples of portfolio sites, and learned about their importance. Your portfolio website should be an opportunity for you to demonstrate your design experience, express your personal brand, and communicate your value to potential employers.
You are not required to, but consider starting your portfolio website now so you can populate it with work samples from your portfolio project. Whenever you choose to start, here’s a list of elements to include.
You might have noticed these elements in action when you explored examples of entry-level UX designer portfolios earlier in the course.
- Name and personal logo (if you have one). Clearly list your name at the top of your portfolio website to help visitors easily identify whose work they are reviewing. If you have a personal logo, like a simple icon or a stylized version of your initials, you should consider including that alongside your name, too.
- Navigation menu. Navigation is how users move from page to page on a website. Keep the navigation on your portfolio website simple and easy to follow. For example, users should be able to reach the homepage of your portfolio website from any part of your site, and your navigation titles should be clear and accurate.
- Work samples. The focus of your portfolio website is to highlight samples of your UX design work. For example, you will create three projects during this certificate program that you can showcase on your portfolio website. When planning your portfolio website, be sure to choose a layout that will let work samples shine!
- “About Me.” Plan to create a page on your portfolio website where visitors learn more about your interests, experiences, and passions. You’ll create an “About Me” page for your portfolio website in an upcoming activity of the course.
- Contact information. On your portfolio website, it’s helpful to provide information about how people can contact you. For example, you should provide your email address, a link to your resume, and links to your professional online profiles (like LinkedIn), so visitors can contact you about potential job opportunities. Wherever possible, try to use professional-looking naming, like an email address of [YourName]@gmail.com. You can plan to include your contact information in different parts of your portfolio website, like a dedicated page or across the top, bottom, or side of your portfolio website.
- Color scheme. The colors in your portfolio can provide a more engaging user experience, and they should reflect your personality and personal brand. We suggest selecting a small set of colors that work well together, like one primary color and one accent color. The goal of the colors is to support your content and personal brand, not distract from it.
You don’t need to have the content for each of these elements filled in yet. In fact, we’ll be helping you do just that through activities in this certificate program. For now, your goal is simply to have a clear understanding of the type of information that will be included in your portfolio website and start planning where you want to house each element.
Optional: Map your website’s content
A quick sketch of what your portfolio website could look like can give you a better idea of the right template to use from a website builder. All you need is a pen or pencil and paper to sketch out a basic layout of important pages.
For example, you could start by outlining the homepage of your portfolio website and drawing where you think your name and logo, the navigation menu, and your work samples should go. Or, you could sketch an “About Me” page to visualize where you want to place an image of yourself, a description of your interests and experience, and contact information.
Don’t worry about trying to get fancy! Your goal is simply to start imagining what the layout of your website will be so that you can use templates from website builders to their full potential. Use your creative skills and have some fun!
As you map the content of your portfolio website, consider answers to these questions:
- What will you include on your portfolio homepage?
- Which elements, if any, do you want to include together?
- How many pages overall will you need, and what should you title each page?
Video: Introduction to best practices for UX design portfolios
1. Define Your Personal Brand
- Your portfolio is the first impression. Showcase your personality, unique skills, and design values.
2. Tell a Story
- Engage your audience by structuring each project with a clear beginning (problem), middle (process), and end (solution).
3. Be Concise
- Use minimal text. Highlight key design decisions and insights, letting your work speak for itself.
4. Simple Navigation
- Make it easy for users to find your work, navigate between projects, and contact you.
5. Customize Your Site
- Go beyond basic templates. Demonstrate your design skills and align the website with your brand.
- Consider buying a custom domain for a professional look.
6. Showcase Diverse Projects
- Aim for 3-6 projects to demonstrate the range of your skills and interests.
7. Feature Case Studies
- Provide in-depth narratives of your design process:
- Problem statement
- Research
- Iterations (sketches, wireframes)
- Testing results
- Final design
- Lessons learned
- Be mindful of NDAs (non-disclosure agreements)
8. Ensure Responsiveness
- Your website MUST adapt well to different devices (desktop, mobile, etc.) for the best user experience.
9. Test Thoroughly
- Check your site on various devices to catch any layout or functionality issues.
Key Points
- Putting in the effort shows potential employers your dedication.
- Build your portfolio incrementally as you learn and complete projects.
Identify best practices that can help you personalize your portfolio. Select all that apply.
Tell a story
By telling a story about your design process, you engage your audience and they learn about your personal approach to design. Establishing your personal brand, and going beyond the template are other best practices that can help personalize your portfolio.
Establish your personal brand
Your personal brand should clearly demonstrate who you are and what value you bring to an organization. Telling a story, and going beyond the template are other best practices that can help personalize your portfolio.
Go beyond the template
Customizing your website to align with your brand and story differentiates your portfolio from others. Establishing your personal brand, and telling a story are other best practices that can help personalize your portfolio.
In this video,
we’ll share best practices and highlight some essential
features of UX Design portfolios. Keep in mind there is no right
way to build your portfolio, every designer, recruiter and client has a different idea about what
should be featured in a portfolio. It’s most important to find a way to
make yourself stand out from the other designers. You’ll also want to express yourself
in a way that fits your job interests. For example, if you’re interested in
specializing in interaction, visual, or motion design, your portfolio
should showcase that type of work. Ready, let’s get started. Pro Tip Number 1,
establish your personal brand. Your personal brand is the way in which
your personality, unique skills and values as a designer intersect
with your public persona. We’ll learn more about branding later,
but the main thing to know is that your personal brand is the first
impression you make. Your personal brand should clearly
demonstrate who you are and what makes you interesting. Pro Tip Number 2, tell a story,
your website could easily turn into a list of links and photos, but
to engage your audience, you need to tell a story about your design
process with a beginning, middle and end. This might mean that you start with
an introduction of the design problem, then in the middle, show the process you
followed to complete the designs like user research, sketches and wireframes. Then end with an image of
the polished design and an endorsement from your client or
another person whose opinion you value. Pro Tip Number 3, be concise,
use minimal text to describe your work and highlight the key insights that
help inform your decisions. Let your work speak for itself, if you
need to explain your work in more detail, add links to other pages or PDFs. Pro Tip Number 4,
keep your navigation simple and intuitive, the navigation is the way users get
from page to page on a website. Users should be able to reach the home
page from any part of your site, and your navigation should lead them
from one project to the next. It should also be easy for users to navigate to the contact page
if they want to get in touch with you. Your contact page should include your
email address, a copy of your resume, and links to your professional
social media accounts. Pro Tip Number 5, go beyond the template,
although a website builder’s predesigned layouts make it easy to get
started, you need to go a step further, customize your website to align with your
brand and the story you want to tell. You should demonstrate your design skills
and provide a good user experience. For example, remove the text that
comes preloaded in the template and replace it with your own content. Also, register your own domain name so that your website’s address doesn’t
contain the name of the website builder. You can buy a domain directly
through website builders or through a third party service. Pro Tip Number 6, include a diversity
of projects, you should have three to six projects in your portfolio that
demonstrate the range of your skills. At the end of this program, you’ll have
created at least three projects, so you’ll be well on your way. Make sure each project shows a different
facet of your design talents. Pro Tip Number 7, feature case studies,
a case study leads the user through your design process
from the beginning to the end. Your portfolio should feature case
studies, not just mockups of design ideas. A case study answers these questions, what
was the problem you were trying to solve, what process did you follow,
where did you succeed or fail? What insights inform your design
decisions along the way, and what was the ultimate solution, and why
do you feel that solution was the best? When describing case studies,
you might want to include things like the project’s name and duration,
your role on the design team, including your personal
contributions to the project. The project’s goal,
the research that was conducted, the intended audience, any sketches or
wireframes, user testing results, the final design, and a conclusion
about what you learned in the process. You’ll learn more about each of these
elements as you continue through the program. One more thing to keep in mind about case
studies, be careful not to share any proprietary information or break
a nondisclosure agreement if you have one. A nondisclosure agreement is a contract
an employee might sign when working with a business in which they agree
not to share sensitive information like designs in the process
of being developed. Pro Tip Number 8,
make sure your website is responsive. Remember that responsive means
the onscreen appearance of the website adjusts based on the user’s device. So whether someone looks at your website
on the desktop computer or mobile phone, they’ll have a good experience. And finally, Pro Tip Number 9,
test your website, it’s important to test your website on different devices
to make sure it functions properly. For example,
you might need to move buttons around or adjust images to fit on
the mobile version of your site. You don’t want to lose a recruiter’s
interest because they decided to pull up your website on their phone
instead of their computer and found the text misaligned. Like we mentioned earlier, having
a portfolio with a great user experience will impress potential employers,
all right, that’s it. It’s a lot of work to build a design
portfolio that tells your story and connects with users,
that’s why we’re starting now. If you add new pieces to your
portfolio as you build them, you’ll be in much better shape
when it’s time to apply for jobs. To stay on track, schedule time to work
on your portfolio every week, we’ll remind you to add to your website as you
complete projects and learn new skills.
Reading: Start your online portfolio
Reading
As you develop your skills in UX design and build your portfolio project, you’ll need a place to showcase your work. In the field, professional UX designers often create and maintain portfolio websites, where they showcase examples of their design work. For a designer, a portfolio website is an essential tool for showing their skills, promoting their professional brand, and making connections with employers and other designers.
Thankfully, there are a number of website builder tools available to help. Website builders often have tutorials to help designers create a professional-quality site without coding. These website building sites have pre-built layouts designers can use to add text, images, and sound.
If a designer cannot or does not want to code their own website, they might use a website builder that features a so-called WYSIWYG editor. WYSIWYG, pronounced “wiz-ee-wig,” stands for “what you see is what you get.” With WYSIWYG editors, designers can add and edit text in the website builder, just as they would in a word processing program, like Google Docs or Microsoft Word. They can also easily add functionality to their sites through drag and drop components.
Here are four website builders with WYSIWYG editors:
In this reading, you’ll explore how designers set up portfolio websites and best practices for building one yourself.
The best designers typically create portfolio websites early in their careers and update them routinely as they create new work. You don’t need to create your website right now. But when you’re ready, use this reading for guidance.
Create an account with a website builder
Website builders make it easy to create a profile. If a designer opts to use one, they might create an account on Squarespace, Webflow, Wix, or Google Sites. The website builder homepages offer guidance on how to create an account and get started. For example, see:
- Squarespace: Building a portfolio site
- Webflow: How to make a unique online portfolio
- Wix: How to Build a Personal Website: A Step-by-Step Guide
- Google Sites: Introduction to Build a Portfolio with Google Sites
If a designer knows how to code, they also have the option to build their own website instead of using a website builder. The choice is up to the designer!
Set up your own portfolio website
Here are some best practices that designers often follow when they create a portfolio website:
Use a portfolio template option
Each of the website builders have plenty of templates, including some templates specifically for portfolios. Templates are empty website layouts. Using a template means that a designer doesn’t have to start from a blank slate, making it much easier to set up the portfolio. For example, if a designer drafts layout ideas in advance, as you explored in the Plan your portfolio website reading, they might use those ideas to find a template with a similar appearance.
Choose the right layout option
After a designer selects the option to use a portfolio template, each website builder presents a gallery of different portfolio layouts to choose from. A savvy designer will think about what type of portfolio they’re building and pick the best layout for their needs.
Choose a URL name for the portfolio website
Squarespace requires users to pick a name before they start putting work into their portfolio, while Wix and Webflow encourage users to select a name before they publish. Either way, savvy designers typically select names that are simple and professional, like “[Your Name]design.com.”
Emulate good examples
Throughout the process of creating and building a portfolio, designers often emulate others’ work or draw on it for inspiration. Think about the portfolios you examined in the Explore UX design portfolios reading. Many designers take time to consider examples from their peers, determine what they think makes a strong portfolio, and then use those examples for inspiration.
Key takeaways
A portfolio website is an important place for designers to showcase their skills and examples of their work. With the guidelines above, you are ready to start filling out your portfolio! If you already have examples of UX design work that you want to upload to your portfolio website, feel free to add them. If not, don’t worry. You’ll create content to add to your portfolio throughout this certificate program! Your portfolio project will need 3–5 completed design projects, and you can draw on all of them for examples to include in your website.
Empathize with users
Video: Empathize with users
What is Empathy?
- It’s more than just feeling sorry for someone (pity) or acknowledging their feelings (sympathy).
- True empathy is about understanding and sharing a person’s experiences and emotions.
Why Empathy Matters in UX
- Avoid Assumptions: We all make assumptions. Empathy helps us shed those and focus on what users actually need, not what we think they need.
- Solving Real Problems: Understanding users deeply allows you to identify and address their genuine pain points instead of relying on your own guesses.
- Better Experiences: Empathy-driven design leads to solutions that truly resonate with users, resulting in more satisfying experiences.
Fill in the blank: When you empathize with someone, you share their _____.
mental and emotional experiences
Approaching UX research with empathy makes it easier for you to solve the right problem.
Hi again. We’re ready
to dig into one of the most important parts
of the UX design process: empathizing with our users. In this video, we’ll
learn what empathy is and how it’s
applied in UX design. We’ll also discuss the
importance of understanding user needs, behaviors,
and motivations. The best thing designers
can do to create good user experiences
is empathize. Empathy is the ability to
understand someone else’s feelings or
thoughts in a situation. Empathizing with
potential users is important to every step of
the design thinking process. First, let’s explore what
we really mean by empathy. Sure, you have a definition. But when you think about
empathy in relation to similar words, like
pity and sympathy, the meaning can get a little
blurry. So let’s break it down. When you have pity for someone, you feel sorry for them. But pity usually has
condescending overtones. Think about it like this. Pitiful and pathetic
are synonyms. When you have
sympathy for someone, you acknowledge their feelings, but you keep yourself from
experiencing those feelings. Empathy goes beyond sympathy. When you empathize with someone, you share their mental and
emotional experiences. Empathy is at the core
of everything we do. Approaching UX
research with empathy makes it easier for you to
solve the right problem. Like anyone else, UX designers
make a lot of assumptions, but UX design is
not about solving problems we assume
users want solved. It’s about solving problems that users actually want solved. When we first meet someone, we may have a lot of
assumptions about who they are. As we get to know them though,
we may discover that our assumptions were
not so accurate. This is true in UX design, too. We might think we know who a
user is and what they need, but UX research reveals who they
really are and what they actually need, allowing us to better
empathize with the user.
Reading: Understand empathy in UX design
Video: Recruit interview participants
Understanding User Interviews
- Importance: User interviews offer direct insights into how users think and feel, fostering empathy in the design process.
- Recruitment: To find the right participants, start by determining your interview goals. This guides you in creating a representative sample that includes diverse user groups.
- Methods: For this course, focus on:
- Your personal network (friends, family, colleagues)
- Professional networks (e.g., LinkedIn)
- Online communities based on interests
- Outreach: In your email invitations, include:
- Introduction (who you are, the project)
- Reason for contacting them
- Interview logistics (location, date, time)
- Explanation of consent (recording, etc.)
- How to confirm their interest
- Optional incentive (e.g., gift card)
- Reminders: Send reminders before the interview to ensure participation.
Additional Notes:
- In the real world, hiring a recruiting agency or using paid services can save time and broaden your participant pool, but these methods have budget considerations.
- Screener surveys help filter potential interview candidates if you have a large pool.
Hey, there. At this point, you should have a
firm understanding of what it means to
empathize with users. To really understand how
users think and feel, you need to talk
to them directly. One way you can learn
from real people about their needs is by
conducting interviews. But how can you find and
recruit people to interview? In the next few videos, we’ll go over what you need to do to recruit participants, prepare for interviews, and conduct interviews.
Are you ready? Let’s get started with how to
recruit participants first. As you can probably imagine, recruiting participants
who are available to be interviewed takes
time and planning. When you’re on the job
in the real world, you might start with a
screener survey to help identify the best candidates to interview for
your research study. A screener survey or simply
screener, for short, is a detailed list of questions
that helps researchers determine if potential
participants meet the requirements
of the research study. For the purposes of this course, you aren’t required
to create a screener, but it is a good tool to be
familiar with for the future. Whether you use a
screener survey or just move straight
to recruiting, you should start with
one important step: determine the interview goals. To determine the goals
of the interview, ask yourself questions
like the following: What do you want to learn
from the interviews? Are there certain
user problems or pain points that you
need to empathize with? Are there any characteristics of users you want to interview? Why? How much information
should we have to ensure we get a comprehensive and balanced set of data? Write a clear list of goals to explain why you are conducting interviews, which will help
determine the characteristics of participants who will be
ideal for you to meet with. For example, imagine
you’re designing a weather app for the
project in this course. The goal of your
interviews during the empathize phase could be to understand emotions that people experience related to
unpredictable weather. Or imagine you’re
designing a shopping app. During interviews, you
may want to identify common user behaviors and experiences involved
in shopping online, like adding and removing
items from a cart. As you start recruiting, aim to form a
representative sample. A representative sample is a subset of the
target population that seeks to accurately reflect the characteristics
of the larger group. The participants in a representative
sample should include user groups that
have been commonly under-represented in
previous research. This lack of
representation is often the result of biases due to age, race, gender, or ability. Having a diverse pool of
participants to choose from will help you create great
experiences for all users. Once you’ve determined the
goals of your interviews, it’s time to continue
the recruitment process. To do this, we’ll explore how to search for potential
interview participants. In the real-world, there are lots of factors that determine how and where UXers find potential
interview participants. For example, finding people to interview can depend on
the company you work for, the type of product
you’re designing, time constraints
for the projects, the projects’ budgets, and the accessibility of the
people you want to interview. For the purpose of this course, you may be limited on who you can find to be part
of your study, so all of the methods we’re
going to discuss may not be an option for you at the
moment. That’s okay. To begin your search, start by creating a list of
who you know personally. You can also ask people from your professional circles, such as your current or
former colleagues, managers, or even
peers in this course. Once you’ve compiled a
list of people you know, move on to people
you don’t know. Perhaps the easiest
way to recruit interview participants
outside of your immediate network, is through social networks
or online platforms. We already mentioned
finding people to interview through your
social media profiles. You can also connect with potential interviewees via professional networking
sites like LinkedIn. Online groups based on personal interests are
another great resource. For example, if you’re
designing an app for musicians, you might find an online group about creating music through a Google search or on social media sites like
Facebook or Reddit. So you have quite a
few ideas for how to find people to interview for
your project in this course. I also want to share a couple
of ways that you might find interview participants in
the real world on the job. Keep in mind though that
these two methods are not expected for the
purposes of this course. One method you might use is a third-party research
recruiting agency. This means that the agency you hire finds people for
you to interview. Recruiting agencies are useful because they save you
time and can often reach a greater
diversity of users than you might be capable
of reaching on your own. However, please note,
for this course, you are not expected to hire a third-party
recruiting agency. Hiring a recruiting agency costs money, so you will likely only use this method if
you’re working on a project that has a
budget for this service. You and your team
may also choose to connect with research
participants through paid services like usertesting.com
or userinterviews.com. Hopefully, you now have
a decently-sized list of people you can ask to
participate in your interviews. You may decide to reach out to these participants based
on who’s available. Or if you are sending
a screener survey, you might select
the candidates who align best with your
interview goals. Either way, it’s likely
that a few candidates will stand out quickly
as ideal candidates. When you are ready, reach out to each prospective participant. The most common way to
do this is via email. Let’s explore what
you should include. Start with a greeting
that introduces yourself and the project, then briefly explain why you
are reaching out to them. Include logistics for the
interview, like location, date, and time. Next, explain the setup
for the interview. This is a good time to explain any parts of
the interview that you’ll need their consent for, like recording audio or video. Begin wrapping up your email
by letting the participant know how they should confirm their interview time if
they are interested. This can either be through
a link to schedule their interview or
through an email reply. If you have the budget, add an incentive
like a gift card. This always helps
sweeten the deal and makes participants
excited to interview. Finally, close the email with
a salutation and your name. After you confirm
people to interview, it’s a good idea to send
email reminders the week before the interview and the
night before the interview. This will help ensure that the people you’ve found actually show up for their interview.
And that’s a wrap. Finding great interview
participants takes true effort, but the great research you’ll conduct will make
it all worth it. In the next video, you’ll learn all about preparing for interviews. Good luck.
Reading: Determine research goals and questions
Reading
You’ve explored the important role that empathy and user interviews play in UX design. You’ve also explored some best practices for recruiting and interviewing users. When planning for interviews, designers often:
- Create research goals to guide the interview questions they ask and the design decisions they make based on users’ responses
- Determine the target audience for the product they’re designing for and list key characteristics of the users they want to interview
- Write a list of interview questions so they can determine effective questions in advance and ensure consistency across interviews with different users
Now you’ll review an example of this process in action. User interviews require input, collaboration, and time, and you won’t be asked to interview real-life participants until later in this course. For now, this review will help you get comfortable with defining the scope of UX research and understanding potential users of your products. This foundational work will help you when you’re ready to interview users later and when you’re doing UX research on the job.
Review the example
This example comes from a UX research plan for a food delivery app called Zia’s Pizza.
Interview goals:
- I want to understand common challenges people face when trying to manage a busy schedule and when meal planning.
- I want to identify frustrations people experience during the process of ordering from a restaurant.
Target participant characteristics:
- Ages 18–62
- Live in metropolitan or suburban areas
- People who order food from restaurants at least once a week
- Include participants of different genders
- Include participants with disabilities
Interview questions:
- What is your current schedule like? How do you balance your responsibilities with meal planning?
- How often do you order meals from a restaurant? When you do, what is your motivation?
- What challenges do you face in the ordering process? How do these challenges make you feel?
- How do you think these challenges could be resolved?
Consider the research goals
Research goals guide the interview process and shape subsequent design decisions, so they need to be clear and focused on the problem the designers are trying to solve.
To craft such goals, effective designers often start by considering empathetic questions like these:
- Who are my users and what problems or needs is my product aiming to solve?
- What about my users do I want to learn from the interviews?
- Are there certain user problems or pain points I need to learn more about?
These kinds of user-focused questions help designers connect with users and create effective research goals, such as:
- I want to understand the processes and emotions that people experience around the problem my product is trying to solve.
- I want to identify common user behaviors and experiences with tasks that my product is trying to address.
- I want to understand user needs and frustrations as they relate to the product I’m designing.
In the example, notice how the designer defines interview goals that are both clear and specific to the Zia’s Pizza app:
- I want to understand common challenges people face when trying to manage a busy schedule and when meal planning.
- I want to identify frustrations people experience during the process of ordering from a restaurant.
If the designer can understand these challenges and frustrations, they will be better able to create an effective app, one that creates an easy, meaningful, and enjoyable experience for their target users.
Consider the participant characteristics
When recruiting and choosing participants to interview, effective designers aim for a representative sample of their target users. To get the best data, it’s important to include a group that’s manageable to interview while also being diverse enough to represent the product’s real-world audience. To define this kind of group, designers often start by considering questions like these:
- Who are my end users and what are their key characteristics? Key characteristics include things like age, location, career, gender, disability, and so on.
- How might these characteristics shape users’ experiences with or feelings about my product or similar products?
For the Zia’s Pizza app, the ideal interview participants represent the app’s end users. They:
- Are aged 18–62
- Live in metropolitan or suburban areas
- Order food from restaurants at least once a week
- Include people of different genders
- Include people with disabilities
By defining these participant characteristics, the designer can recruit the right people to interview and also create more relevant interview questions. Remember that a product’s end users will often be identified in a project’s business requirements. If they’re not, designers typically discover their end users by conducting preliminary user research and consulting with their clients or other business stakeholders.
Consider the interview questions
Effective interview questions have five characteristics. They are: relevant, open-ended, clear, neutral, and designed for follow-up. Before you explore these characteristics in detail, consider the example interview questions again:
- What is your current schedule like? How do you balance your responsibilities with meal planning?
- How often do you order meals from a restaurant? When you do, what is your motivation?
- What challenges do you face in the ordering process? How do these challenges make you feel?
- How do you think these challenges could be resolved?
These example questions are relevant because they align with the problem the designer is trying to solve. They are designed to gather information about the experiences, needs, or pain points that users may have with the product or with similar products.
The example questions are open-ended in that they invite participants to share freely and elaborate. None can be answered with a simple “yes” or “no.” Unless a designer needs a definitive “yes” or “no” answer to a particular question, open-ended questions will almost always generate richer and deeper information about users’ experiences.
The questions are also neutral, which means they are not designed to lead or pressure participants toward a desired response. For comparison, consider this leading, non-neutral question: “When you order meals from a restaurant, is it because you don’t have time to cook or because you don’t want to cook?” This question makes assumptions about users’ motivations and leads them into specific kinds of answers. In contrast, neutral questions will invite participants to share without assuming, anticipating, or directing their responses.
And notice how short and simple the questions are. They will be easy for interview participants to understand and answer because they are conversational and straightforward.
Finally, notice how the questions are designed for follow-up. Questions 1–3 all have two parts. The interviewer might start with the first part and then prompt participants to elaborate with the second part. During the empathize phase of the design process, interviews should be conversational, so encouraging participants to elaborate is a best practice. Effective designers often follow up with simple prompts like“Tell me more about that” or with classic “Who, What, When, Where, Why, and How” questions.
Key takeaways
Research goals, participant characteristics, and interview questions are the foundation for conducting effective interviews, empathizing with users, and getting useful information about their needs, problems, and experiences. Effective designers take time to prepare thoughtful interview plans that align with their design project’s goals and their users’ needs. They also adjust their questions as their projects progress—as they work through different parts of the design process and need different kinds of information from users. When you craft interview plans for your portfolio project, revisit this review for guidance.
Reading: Find and recruit interview participants
Reading
Empathizing with users is critical when it comes to creating a great user experience. In order to empathize with users and understand their pain points, UX designers conduct interviews with real people who might use the product they’re designing.
For this part of this certificate, interviewing real participants is optional. We’ll provide fictional user bios that you can use in your research in place of real-life interview participants. This reading summarizes the advice you explored in the Recruiting research participants video. Along with the other reading and videos in this lesson, it is for those who would like to get early experience conducting real-life interviews and for everyone to learn more about the UX research interview process.
Create a screening survey to find the right participants
The participants you select for a research study should be based on your research goals and the target users of the product you’re designing. The best way to check if potential participants meet the study’s desired characteristics and represent a diverse set of backgrounds is by sending a screener survey. A screener survey is a detailed list of questions that helps researchers determine if potential participants meet the requirements of the research study.
Screening participants often requires collecting demographics, which are the characteristics of a group or individual. Demographics that you might ask about in a screener survey include:
- Age
- Geographic location
- Job title or industry
- Gender
It’s important to recognize that asking demographic questions can be a sensitive and challenging space to navigate. Be mindful of the questions you ask in screener surveys and how you ask them. Frame questions in a way that is respectful and inclusive, and make questions optional if they ask about demographic data. You might want to preface demographic questions with a short explanation of why the question is being asked. For example, “In the spirit of inclusive design, we are asking these questions to make sure we’re reaching out to a diverse group of people.”
Interviewing participants with diverse backgrounds, perspectives, and abilities is extremely important to ensure that your designs are accessible and equitable. As you start thinking about who you are designing for, aim to form a representative sample. A representative sample is a subset of the target population that seeks to accurately reflect the characteristics of the larger group.
The participants in a representative sample should include user groups that have been commonly underrepresented in previous research. This lack of representation is often the result of biases due to age, race, gender, or ability. Ultimately, the research you conduct should help you create great experiences for all users.
Creating representative samples often takes additional time, money, and resources that you may not have access to at the moment. You won’t be asked to create representative samples for this program, but keep in mind that it’s an important part of the UX design work you will be doing in the real world.
Start recruiting participants
Once you’ve determined the research goals, written interview questions (covered later in How to determine your research goals and questions), and created a screener survey to find a representative sample of study participants, you’re ready to start recruiting participants!
How and where you find research study participants depends on the company you work for, the type of product you’re designing, time constraints for the research, the project’s budget, and the accessibility of target users. Based on these project details, you can choose from a variety of ways to find research participants.
- Personal network: As a UX designer in training, your personal network is a great way to find people to interview! Think about family, friends, or colleagues who fit the demographics of the target users you’re designing for.
- Existing user base: If you’re conducting research and creating designs for an organization with an existing user base, you’ll likely be able to recruit participants from that group of established connections. This might not be the case for your current project in this program, but recruiting from an existing user base is pretty common in the real world.
- Online: Alternatively, if you’re coming up with designs for an imaginary company or a newly established business, the easiest way to recruit participants for your study is online. You can use your own social media to find research participants. Or, there are websites created specifically to connect with research participants, like UserTesting and User Interviews. You can also find online groups that have users with the demographic characteristics that you want to interview. For example, if you’re designing an app for parents, you might find an online group about parenting. Before you post in an online community, make sure to check group rules or ask an administrator for permission to ask for research participation!
- Hallway testing: If recruiting participants online doesn’t seem like an option, a less formal way to recruit for your study is to ask people in person. You can use a recruiting method known as hallway testing, which means asking people that pass by in the “hallway” to try the product you’re designing. Try to position yourself in a location where you’re most likely to encounter your product’s target audience, like a dog park or a coffee shop. Hallway testing can be effective if you’re recruiting a small number of participants, if you have limited time, or if you want to conduct research for free. However, finding participants in this way is risky because the people you collect feedback from might not have all the characteristics of your product’s potential users.
- Third-party recruiting agencies: Some organizations have a budget to hire third-party research recruiting agencies. Recruiting agencies are useful because they save you time and can often reach diverse users.
Video: Prepare for user interviews
Before the Interview
- Script Your Questions: Develop a standard list of interview questions to ask every participant. This ensures consistency and helps gather comparable insights.
- Gather Your Supplies: Make sure you have everything you need:
- Question list
- Note-taking materials (paper/computer)
- Recording equipment (if needed)
- Know Your Tech: Be comfortable with any online platforms or recording devices you’ll be using. Have a backup plan (like a phone number) in case of technical difficulties.
- Research Your Users: If participant information is available beforehand, review it to familiarize yourself with their backgrounds and previous product experience.
- Practice Makes Perfect: Rehearse asking your questions to ensure a smooth interview flow.
Key Takeaway: Thorough preparation sets you up to get the most valuable insights from your user interviews.
Hello, again. We’ve
just covered how to secure participants
for your interviews. Now, you need to prepare to actually conduct
those interviews. In this video, we’ll go
over what needs to happen, so you’re fully prepared
to ace each interview. Have you ever heard the quote, “Before anything else, preparation is the
key to success?” I’m positive that when inventor Alexander Graham Bell said those words in
the 19th century, he didn’t have UX
design in mind. However, this is great advice when approaching
a user interview. Whether you’re
conducting interviews in person or online, preparing ahead
of time helps you make the most of your
limited time together and learn as much as possible about the interviewee’s
unique perspectives. There are many ways to
prepare for your interview. First, script the
interview questions. It’s considered a
best practice to keep interview questions
consistent for every user, so this list of questions will be your guide
during the interview. Second, collect supplies
you’ll need for the interview, such as a printed list
of your questions, a computer or paper
and a pencil, and any recording
equipment you might need. If you’re using new equipment or technology during the interview, make sure you know how
it works in advance. For example, if you’re
conducting an interview online, you want to make sure
you are familiar with the platform you’ll
be using and check that the interviewee
has access to the technology before
your interview begins. A good UX designer also comes prepared with
a backup plan, in case problems with
technology occur. This could be as simple
as making sure you have a phone number to
contact the participant. Third, research the users. If the users you’re
preparing to interview provide their personal
information before the interview, be sure to take note of it. This information might include their name, demographic
information, relevant user experience with the product you are designing, or details about how they
found out about the interview. You can also review their
answers to a screener survey, if you administered one
before the interview. Lastly, practice. It’s always a good idea to practice delivering
the questions you’ll ask users before you
conduct a real interview. Doing so will help
you ensure that the interview runs
smoothly later on. Once you’ve done
all of these steps, you’re finally ready to meet with your
interview participants. I’ll meet you in the next video, where we’ll go
over the steps and best practices for conducting your interviews. See you there.
Video: Interviewing users
Step 1: Meet the Participant
- Focus on Rapport: Put the participant at ease. Use friendly conversation, thank them for their time, and review any necessary legal details.
- Gather Basic Info: Collect relevant details like name and demographics.
- Reassure Them: Emphasize that there are no right or wrong answers.
Step 2: Conduct the Interview
- Interview Etiquette: Speak clearly and remain professional.
- Open-Ended Questions: Use “why” and “what” questions to get deeper insights rather than simple ‘yes’ or ‘no’ answers.
- Follow-Up Questions: Dig deeper based on the participant’s initial responses.
Step 3: Take Notes
- Capture Key Quotes: Highlight powerful statements that reflect user feelings.
- Observe Non-Verbals: Document participants’ mood, expressions, and body language.
- Recording (Optional): If you have permission, recording the interview can be helpful for later review.
Step 4: Wrap Up the Interview
- Final Thoughts: Allow the participant to share any additional insights.
- Show Gratitude: Thank them again for their time and contribution.
- Provide Incentives: If promised, distribute any incentives for their participation.
Key Point: A successful interview combines good preparation, thoughtful questioning, and making the participant feel comfortable and valued.
Welcome back. Now that
your participants are scheduled and you’ve prepared
your interview materials, you’re finally ready to
conduct those interviews. In this video, we’ll review the four steps to
conducting user interviews. As I mentioned before, conducting interviews
with real people is a great way to learn
more about users’ needs. Like many other UX designers, I find this part of the design process
extremely exciting. For me, interacting
with users to identify pain points is like
connecting puzzle pieces. By the end of my interviews, what started off as stand-alone pain points
comes together to create a better understanding of what needs to happen to
improve the product. Let’s get started. The first step is to
meet the participant. Let’s face it. Meeting strangers can sometimes be awkward. You may not know what to expect or you don’t
know what to say. Your job as a UX
professional is to make your participants
feel relaxed and at ease. Here are some tips
on how to do this : Build a good rapport. This is all about establishing a professional, but
friendly interaction. You can use light
conversation to start, something like, how’s
your day going? You should also thank the
participant for coming. Thanking users is a part of
establishing a good rapport and can make them feel like their opinions and
time are valued. Take time to review
legal details that your interviewees need to know before the
interview starts. This can be a good
time to present any legal documents that require their consent to release
audio recordings. You could also have
your participants sign a verification
that they are above the age of 18 and don’t need permission from
a parent or guardian. Gather basic details
as you meet users. Remember to ask about any
details that are relevant to the interview like their name and
demographic information. Starting with questions that
are easy for the participant to answer can give them a
nice boost and confidence. Finally, let the
participant know that there are no right
or wrong answers. This way, they feel
comfortable and are not worried about giving
incorrect answers. Now you’re ready for
the second step of the interview process,
conducting the interview. Here are a couple of things to keep in mind as you conduct interviews: Follow
interview etiquette. Speak in a clear
and concise manner while asking questions. It’s important to
remain professional no matter how users
answer a question. While interviewing, also remember to ask
open-ended questions. Asking yes or no
questions doesn’t allow your participant to tell their honest thoughts
on your product. Instead, try asking questions that start with why or what. For example, if you
ask a question like, do you like online shopping? You’ll likely get one of
two responses, yes or no. Instead, ask an
open-ended question like, what do you like and dislike
about online shopping? Asking questions in this manner will give you a more in-depth understanding of
the users’ feelings like their likes and dislikes. You should also ask
follow-up questions based on how the participant answers the initial question. As you are conducting
interviews, remember to take notes, which is the third step of
conducting a user interview. Have you ever had a
great conversation with a friend only to struggle to remember
the specifics of the conversation later on? Maybe you remember how the conversation
started and ended, but everything in the
middle is a blur? This happens to all of us and user interviews
are no different. That’s why it’s helpful to take notes during the interview. In the UX world, researchers who work for
companies or on teams often have other members moderate or take notes
during the session. For now, you’ll have to fill both of these roles on your own. While taking notes, you’ll want to highlight
compelling quotes. These interesting quotes are great indicators about how
users really think and feel. They can be included in empathy maps and user
testimonies later on. Document observations
about participants. Sometimes what a
participant does is equally important
as what they say. Making notes on their mood,
expressions, body language, and behaviors will be important to consider when
creating empathy maps. Finally, consider
recording interviews. When you’re first
learning how to conduct research, recording is ideal. It can be helpful later when
you’re revisiting parts of an interview or taking additional notes after
the interview is over. Again, it’s best
practice to always ask your participants for
their permission to record them before
the interview begins. The fourth and final
step to conducting a user interview is to
wrap up the interview. Just like in a track race, when you’re nearing the
finish line of an interview, it’s important to end just as strongly as when you started. Wrapping up an interview without showing gratitude
to participants for joining the interview
can leave them feeling uncomfortable or wishing they had not agreed to participate. Instead, you want them to leave feeling like
their opinions were a valuable contribution to
your overall design process. To do this, wrap up the interview by giving
users a chance to share final thoughts about any items discussed
during the interview. Some participants
might open up about their opinions and reveal insights that they
didn’t share earlier. You might try asking
them if there are any new points
they want to add. Also, you should always thank the participant
again for their time. Tell them that you
appreciate them participating in your interview, and give them a warm goodbye. If you offered any incentives to your participants
to interview, now is the time to share
them. That’s a wrap. I hope learning
these steps helps approaching an interview
feel less intimidating. Following each of
these steps in order increases the likelihood that your interview
will run smoothly. In the next video, you’ll move on to creating an empathy map. Meet you there.
Reading: Conduct user interviews
Reading
Now that you’ve learned about finding research participants, you’re ready to conduct user interviews!
Remember that for the purposes of this course, conducting these interviews is optional. Along with the other reading and videos in this lesson, it is for those who would like to get early experience conducting real-life interviews and for everyone to learn more about the UX research interview process.
Prepare for the interview
Whether you’re conducting interviews in person or online, it’s important to be prepared before you speak with real users. You want to make the most of your limited time together and learn as much as you can about their unique perspectives. Here are a few things you can do to prepare for interviews:
Script interview questions. Develop a list of questions that you’ll ask all of the users you interview. It’s considered a best practice to keep interview questions fairly consistent across users, but this list of questions is just a guide. You can deviate from the questions you prepared, if necessary, to learn more about the user and their pain points.
Collect supplies. Create a checklist of items you’ll need for the interview, such as a computer, a printed list of questions, or paper and a pencil. If you’re using new equipment or technology during the interview, make sure you know how it works in advance.
Research the users. Take time to learn what you can about the people you’ll interview. If the users you’re preparing to interview provide their personal information before the interview, be sure to take note of it. This information might include their name, demographic information, relevant experience with the product you’re designing, or details about how they learned about the interview. You can use this information to extend the conversation during the interview and build rapport. When you work for an organization, you can also screen participants on sites like LinkedIn to confirm they are who they say they are. You wouldn’t want to accidentally interview someone who is working for the competition!
Practice. It’s always a good idea to practice delivering the questions you’ll ask users before you conduct a real interview. This gives you time to make changes to the questions you’re planning to ask and helps ensure that the interviews run smoothly. Practicing is also a good way to determine if the length of the interview is appropriate, or if you need to add or cut questions from your list. You can practice asking interview questions in front of a mirror or with a trusted colleague.
Meet the participant
First impressions matter! As you meet users for the first time, at the start of an interview, you want the conversation to be set up for success. Here are a few things you can do when meeting interview participants:
Build rapport. Building good rapport is all about establishing a professional, but friendly, interaction. Making light conversation, like asking how the user’s day has been, can help establish a relationship before the interview begins. Simple questions and welcoming gestures can put the user at ease, which will help them share their true feelings once the interview begins.
Thank users for coming. Before the interview begins, show gratitude to the people you’re interviewing for taking the time to meet with you and share their perspectives. Thanking users is a part of establishing good rapport and can help them feel like their opinions are valued.
Gather basic details. As you meet users, remember to ask about basic information that’s relevant to the interview, such as their name or demographic details.
Conduct the interview
Conducting interviews as a way to empathize with users is all about making the user feel comfortable and asking lots of questions. Here are a couple of things to keep in mind as you conduct interviews:
Follow interview etiquette. Speak in a clear and concise manner while asking questions, and remain professional no matter how users answer a question. Show that you are actively listening while users share their perspectives by doing things such as nodding, making appropriate eye contact, or writing notes.
Ask open-ended questions. Avoid asking questions that would lead to a simple “yes” or “no” answer. Instead, ask questions that start with “why.” For example, avoid asking “Do you like going to the library?” and instead ask “Why do you like or dislike going to the library?” This will allow for more detailed conversations and can reveal useful information to include in the product you’re designing. If the participant does provide a short “yes” or “no” answer, you should ask a follow-up question to get them to share more.
Take notes
Interviews tend to happen quickly. Without taking notes, recounting exactly what participants expressed can be nearly impossible! As you watch and listen to participants during the interview, write down as much as you can capture. A robust list of notes and observations will be helpful when you come up with ideas to solve users’ pain points. Here are a few best practices to help you take notes during interviews:
Highlight compelling quotes. The most obvious part of an interview is to take notes on what the user says. Interesting quotes are strong indicators of how users really think and feel. Including quotes in your empathy maps is a great way to feature a firsthand perspective from a real user, which can provide valuable insight when you begin your designs.
Document observations about participants. It’s important to record not only what users say, but also their mood, expressions, body language, and behaviors. Pay special attention to outside factors, like a noise or distraction, that might skew interview responses. All of these observations will be important to consider when creating empathy maps.
Record interviews. Ask participants if they will allow you to record their interview. If they consent, recorded interviews can be really helpful later, for revisiting parts of an interview that you might not remember or taking additional notes after the interview concludes.
End the interview
After you’ve asked all of the interview questions, give users a chance to share their final thoughts about any items discussed during the interview. Some participants might open up about their opinions and reveal insights that they didn’t share earlier.
Also, remember to thank participants once more. You want participants to leave the interview feeling good about you, your future product, and the brand you might be representing.
Reading: Build empathy with users to inform research
Reading
Empathy is a pillar of good UX design because it helps designers connect with users and understand their needs and problems. Indeed, empathy is so crucial to UX design that the best designers start empathizing with users long before they start formally researching their needs. For example, designers might proactively empathize with users in order to refine their research plans before they begin interviewing. This is called an empathy exercise: Designers use their imaginations and perspective-taking skills to anticipate their users’ experiences so they can ask better interview questions.
In this review, you’ll explore an example of an exercise in which a designer empathizes with fictional user profile bios. For the purpose of this course, user profiles are short biographies that describe fictional people who stand in for real-life interview participants. Don’t confuse user profiles with user personas: User profiles are short, fictional biographies that aid with informal empathy exercises. In contrast, user personas have a more formal role in the design process: After designers interview lots of people, they distill common user characteristics into user personas, who then stand in for larger groups of similar users throughout the design process.
Before you continue, remember that you’ll have opportunities to conduct real-life interviews later in the program. For now, this review will help you understand how designers empathize with a product’s target audience before they conduct formal interviews.
Interview goals and questions
In the example we’re exploring, a designer is preparing to interview people as part of their design process for Zia’s Pizza app. You explored their interview plan earlier in the course. Here are the interview goals and questions they have planned:
Interview goals
- I want to understand common challenges people face when trying to manage a busy schedule and when meal planning.
- I want to identify frustrations people experience during the process of ordering from a restaurant.
Interview questions
- What is your current schedule like? How do you balance your responsibilities with meal planning?
- How often do you order meals from a restaurant? When you do, what is your motivation?
- What challenges do you face in the ordering process? How do these questions make you feel?
- How do you think these challenges could be resolved?
User profile: Reena
Before the designer conducts interviews, they proactively empathize with target users by focusing on fictional user profiles. Here’s one of those profiles:
Reena
Age: 37
Education:
Hometown: Lakewood, Colorado
Family: Lives mostly alone, has a teenage daughter
Occupation: Paramedic
Reena is a paramedic who lives in Lakewood, Colorado. They live alone but share custody of their daughter with their ex-partner. Reena works both day and night shifts, and their schedule changes week to week. They are a rock climber who goes to the climbing gym a few mornings a week and also drives their daughter to soccer practice any nights they’re not working. Reena has dyslexia, which makes it difficult to read text quickly and process information in fast-paced settings. Reena is health- and budget-conscious.
Pre-interview empathy exercise
Before they interview users like Reena, the designer wants to ensure they’re planning to ask the right questions. A pre-interview empathy exercise helps them anticipate participant responses and refine their questions in advance. In the example you’re about to explore, the designer imagines Reena as a real person and tries to anticipate:
- How Reena might answer the interview questions
- How Reena’s needs, challenges, or concerns might be addressed
As you explore the example, notice how the designer:
- Uses perspective taking to imagine Reena’s opinions, experiences, and pain points
- Uses bullet points and incomplete sentences to record their thoughts
Remember that the responses in the empathy exercise come from the designer themself, who is asking themself the interview questions and imagining how Reena might respond.
Refined interview questions
Designers use empathy exercises to validate their research plans, including their interview goals and questions. For example, under the Zia’s Pizza designer’s third interview question, consider the final response they imagine: “Hard to scan information, especially on a small phone screen (dyslexia). This might make Reena feel frustrated and even self-conscious about their disability.”
Having imagined this potential reaction from Reena, the designer re-evaluates the interview question that prompted it. They think through questions like these:
- What if the word “challenges” triggers some users to feel self-conscious?
- Is the word “challenging” too leading? Does this question assume that all participants will actually have experienced challenges?
- How might I rephrase Question 3 to be less leading?
The designer then imagines a more neutral version of Question 3 and its follow-up:
- What is the ordering process like for you? Tell me about the experience you have with ordering and how it makes you feel.
Of course, good UX design demands that designers understand users’ challenges, so the designer doesn’t discard that term entirely. Instead, they plan to use it in a follow up question: If users like Reena bring up challenges, the designer will follow their lead and ask, “Tell me more about those challenges.”
Optional empathy exercises
Below, you’ll find a set of fictional, sample user profiles. If you want to strengthen your empathy, consider doing empathy exercises with four profiles that you think represent the ideal users for a product you’re designing for your project portfolio. You can change some details about your selected users if you need to make them better fit the users of the product you’ll design.
You might also prefer to conduct interviews with real people at this stage. Interacting with real-life participants can give you an early look into one of the most important parts of many UX design jobs. The following websites can help you connect with research participants:
If you choose this option, be sure to develop an interview plan according to the guidelines and best practices you explored in earlier course items, like Determine your research goals and questions.
Whichever method you choose, you’re encouraged to complete four empathy exercises (or interviews).
Link to user bios: Sample user bios
OR
If you don’t have a Google account, you can download the bios directly from the attachment below.
UX Design Certificate – Sample user bios
Organize your data and envision common solutions
If you opt to do some empathy exercises or interviews, complete the process by analyzing your data and envisioning common solutions:
- Analyze what you wrote for each sample user.
- Identify possible commonalities across your user profiles (or interview participants).
- Consider whether there are features you can incorporate into your design that will work for a variety of users.
Imagine that the users you just “interviewed” represent a large segment of the audience for your product. What concerns or problems seem most important to your users? What kinds of features might you build into your app to address these concerns? Be as specific or general as you need to be. (You’ll learn more about UX design features in later courses, so it’s okay to be vague for now.)
In the example, for instance, notice how the designer identified a favorite feature as a common solution for busy parents who use the app:
- The designer wrote, “Like many working parents, Reena is clearly very busy and doesn’t have time to spend browsing for the perfect meal every day. They have favorites they like to order frequently, so having a system in the app where users can ‘favorite’ certain restaurants and then find them easily later, would be useful.”
Key takeaways
Pre-interview empathy exercises are a great way to imagine users’ responses to interview questions, envision common solutions to users’ possible needs, and identify opportunities to refine your questions for actual interviews. In UX design, remember that empathy starts before and continues after your interviews with users. It’s a crucial tool for refining and executing your approach to every phase of the design process, including user interviews.Go to next item
Learn about empathy maps
Video: Empathy Maps
What is an Empathy Map?
- A simple chart with four squares: Says, Does, Thinks, Feels.
- It visually captures insights gained about a user, helping designers deeply understand their needs.
Types of Empathy Maps
- One-User Empathy Map
- Based on an interview with a single user.
- Uses direct quotes for accuracy.
- Aggregated Empathy Map
- Combines feedback from multiple users with similar traits (a user segment).
- Highlights common pain points and preferences.
How to Make an Empathy Map
- Says: Direct quotes from user interviews reveal what they verbalize.
- Does: Actions or behaviors shared in the interview, or observed during it.
- Thinks: Inferred from the user’s expressions and responses, even if they don’t say it directly.
- Feels: User’s emotional state, either directly asked or observed.
Example: Food Delivery App
- Simone (one-user map): Wishes for accurate wait times.
- Aggregated Map: Includes other users also desiring accurate times, live tracking, easy navigation, etc.
Key Points
- Empathy maps should be created for different user segments (those who find the app easy vs. those who are frustrated).
- This visualization tool aids designers in understanding user needs and designing solutions that truly address them.
Hi, and welcome back, I’m sure you’re
already starting to understand your users better as we continue through
this stage of the design process. One way that we can visualize empathy
is by creating an empathy map, an empathy map is an easily-understood
chart that explains everything designers have
learned about a type of user. An empathy map consists of four
squares which show what the user says, does, thinks, and feels. The word user goes in the middle
right where these squares intersect. Now you’re ready to fill in the squares, keep in mind there are two
types of empathy maps. One user empathy maps, where you record
feedback from a single user, and aggregated empathy maps, where you consolidate feedback
from a group of users. Let’s start by creating
a one user empathy map, and then we’ll move on to
an aggregated empathy map. Imagine you’re on a team building an app
that promises food delivery in 30 minutes or less, you interview users about
their experiences with food delivery. The top left of your empathy map includes
what the user says during the interview. When you do this, use direct quotes
if you can, for example, one user, Simone, has ordered food through
other delivery apps before. Simone might say something like, I wish food delivery apps provided more
accurate time estimates, we should write this direct quote from Simone in
the says square of our empathy map. Next, the bottom left square
focuses on what the user does. These could be actions or behaviors
the user shares in their responses, or even the user’s physical
actions during the interview. For example, Simone might share how they only order
delivery when eating at home alone. The top right square focuses on what
the user thinks, this includes things the user doesn’t actually say, but
that you can tell through observation. Facial expressions are a great way to
understand what a user is thinking, a furrowed brow might indicate that
Simone is skeptical about a 30 minutes or less guarantee. Finally, the bottom right square of the empathy map focuses
on what the user feels. You could directly ask Simone what
they’re feeling during the interview, so long as it’s done in an open ended way. For example, you might ask, how do you feel when you try to place
delivery orders through an app? After the interview, fill in the feels
square with these observations, and we’re done with Simone’s empathy map,
nice work. Next, you’ll learn how to
build aggregated empathy maps, now that you know how to build one
user empathy maps, it’s time to take what you’ve learned about a single
user and apply that to multiple users. Aggregated empathy maps represent
a visualization of everything designers know about an entire user segment or
group of similar users, not just one user. Aggregated empathy maps appear
exactly like one user empathy maps. Breaking down the information
we’ve learned about our user segment into four categories says,
does, thinks, and feels. The difference is that aggregated
empathy maps include information that is gathered from multiple users. Continuing with our example, let’s say
that the day you interviewed Simone, you also interviewed Miranda and Lewis. In the says square, Miranda mentioned something similar to
what Simone said about accurate estimates, but Lewis says, I wish I could
live track my food delivery. We’ll add that response below
Simone’s response in the says square. For does, something that both Miranda and
Lewis shared was that they order delivery on weeknights more often than weekends,
so we’ll add that to the does square. Now we’re on the thinks square,
during the interview, Lewis shares that it would be nice
if their favorite restaurants had a delivery option,
let’s add this to the thinks square. Next, Simone responded to the question, how do you feel when you try to place
a delivery order through an app? By expressing frustration with the lack
of direction in most food delivery apps, we’ll add this reply to
the feel square first. Lewis stated, feeling annoyed with
trying to navigate delivery apps, we’ll add that feedback last. And now we have a complete aggregated
empathy map that represents a full user segment. Creating an aggregated empathy map can
seem overwhelming, but keep in mind that you want it to represent an entire
user segment that you’ve interviewed. As you think about the ways to group your
user feedback, remember that each map should reflect a different user segment
with specific thoughts and needs. For example, if you find yourself
interviewing a few users who find the app easy to use and
have no real issues or complaints. That user segment would be represented by
a different aggregated empathy map than the users who were frustrated
when they tried to use the app.
Reading: Build an empathy map
Reading
Identify user pain points
Video: Identify user pain points
UX Design: Focused on Solving User Problems
- UX designers are essentially problem-solvers. Their main goal is to find and address user pain points.
- Pain points are any aspects of a product or experience that frustrate the user and prevent them from achieving their goals.
- Understanding these pain points requires empathy – the ability to put yourself in the user’s shoes.
Types of Pain Points
- Financial: Issues surrounding cost or unexpected expenses.
- Product: Quality problems or usability issues with the product itself.
- Process: Difficulties the user has in navigating or completing tasks.
- Support: A lack of assistance or difficulties finding help when needed.
Why Empathy Matters
- To identify pain points, designers need to:
- Understand how users think and feel.
- Consider diverse user needs and abilities.
- Anticipate both known and unknown user needs.
- Empathy maps help visualize what the user thinks, says, does, and feels – revealing pain points.
- User personas offer even deeper insights into users, making problem identification easier.
What are pain points?
Any UX issues that frustrate the user and block the user from getting what they need.
Pain points are any UX issues that frustrate the user and block the user from getting what they need.
Welcome back. Earlier, you learned why empathizing
is so important. As a UX designer, empathizing is your
number one superpower because it helps you
spot user problems. Solving user problems is the
ultimate goal of UX design. But how do you even
know if a problem is really a problem?
Let’s jump right in. Think about New
Year’s resolutions. Most of us set goals at
the beginning of the year, but how many of us
keep those goals? Well, it turns out not many. Eighty percent of New
Year’s resolutions fail because they are not clear or we set
unrealistic expectations. UX designers face similar
challenges when setting goals. To make sure you are tackling
something you can impact, set clear and actionable goals by focusing on user problems. So, let’s identify those
user problems. By now one thing should
be pretty clear: UX design is all about the user. You’re always, always designing
for the user. But who is the user and
what are their struggles? To find out, you need to
be a bit of a mind reader. Okay, you don’t exactly
have to read minds, but you do need to
use your superpower: your ability to empathize. You need to do
research to get into the user’s head and understand
where they’re coming from. You also have to anticipate
both the needs that users know they have and the needs
they don’t know they have. That’s weird, right? How do users
not know what they need? Well, here’s an example. In the heyday of flip phones, customers might have thought they needed a longer battery life, a bigger interface, an
easier way to text. But they had no idea
they needed smartphones. Most of us didn’t even know
smartphones were possible. So when Apple introduced the first modernized
smartphone in 2007, we were dazzled by
all it could do. Having a smartphone
quickly turned into a need for so many of us. So if you narrow down
everything that a UX designer does
into a single role, that role would be
problem-solver, and solving user struggles or pain points is number
one on the list. Pain points are
any UX issues that frustrate the user and block the user from
getting what they need. Remember the Norman Door? If you expect a door to open, it should open.
If it doesn’t, that’s a user pain point. Or how about this one? Ever gone on a company’s website to find their customer
service info? You click tab after tab, scroll page after page, and you still can’t find it? That’s a user pain point. Most pain points fall into
one of four categories. Financial pain points are
user problems related to, you guessed it, money. If you’ve ever gotten lost
in an online article, only to be rudely
interrupted by a paywall, you know all about these. There are also
product pain points. These are usually quality
issues related to the product. Norman Doors fall
into this category. Next up, there are
process pain points. These are frustrations that stop the user going from
point A to point B. For example, have you
ever shopped online and struggled to get the item
you want to check out? That’s a process pain point, and that could mean the
business loses a customer. And finally, there are
support pain points. When users interact
with your product, they might have questions. If they can’t find answers
to their questions, they won’t feel supported. Customer service
information that’s hidden on a website falls
into this category. Remember when I said
designers need to read minds? Well, we also need
to read hearts. I think it’s safe to
say that we’ve all experienced these
kinds of pain points. We know how it feels. As a designer, you need to know how it feels for your user. In other words, you need to
have empathy for your user. Think back to the
door experiment. Opening the door may
not always be easy. What if our user is
in a wheelchair? What if they can’t
reach the knob? What if they don’t
have enough strength? You want to account
for all users. Let’s think back
to an empathy map. Empathy maps show us
what the user thinks, says, does, and feels. Empathy maps help us get
into the user’s mindset, allowing us to identify
their pain points. This is just the beginning. We really want to get
to know our users, and that’s why designers
create user personas. Let’s find out what
personas are all about.
Reading: Case studies: Products that address pain points
Reading
To learn more about user pain points, check out these real-world case studies from Google and Airbnb. Try to identify the unique pain points that led to major design changes!
- Read about the methodology behind the 2016 Google Font redesign.
- Learn about how a new color system helped simplify Google Maps and make it more accessible.
Examine how Airbnb revamped their product design in response to the ways in which the world changed during the COVID-19 pandemic.
Practice Quiz: Test your knowledge on user pain points
Which of the following is an example of a pain point? Select all that apply.
Discovering the chat function on a site is switched off during the posted hours of operation.
Unresponsive touch screen options
This is an example of a pain point since this is a UX issue that frustrates the user. Other pain points include, discovering the chat function on a site is switched off during the posted hours of operation, or struggling to read the small text in an app.
Struggling to read the small text in an app.
This is an example of a product pain point, since this is a UX issue that frustrates the user. Other pain points include unresponsive touch screen options, or discovering the chat function on a site is switched off during the posted hours of operation.
How can an empathy map help UX designers understand a user’s perspective?
It can convey to UX designers what users think, say, feel, and do to understand what users actually need from a product.
An empathy map is an easily-understood chart that explains everything the designer learns about a user.
Which of the following is an example of a process pain point?
User faces difficulty adding an item to an online shopping cart
Process pain points are frustrations that stop the user going from point A to point B. If there’s an issue with completing an experience, such as moving an item to a shopping cart, that’s considered a process pain point.
Most pain points fall into one of four categories: product, financial, process, or support.
True
Most pain points fall into one of four categories: product, financial, process, and support.
Create personas
Video: Understand personas
What are Personas?
- Fictional representations of typical users within your target audience.
- Not invented, but carefully constructed based on thorough research.
- Personas help define distinct user groups with their own needs, goals, and characteristics.
Why Personas Matter
- Empathy: Humanizing your users aids understanding and puts a relatable face on the data.
- Storytelling: Personas transform presentations, making them more persuasive and focused on user needs.
- Stress-Testing Designs: Having a diverse set of personas ensures that your design choices consider the needs of various user groups.
Example: Tsering Choedon
This persona represents the user group of environmental nonprofit founders in rural areas. Her bio, goals, and tech-savviness inform design decisions specifically tailored to her needs.
Key Takeaway: Personas are valuable UX tools because they foster empathy, improve communication with stakeholders, and help ensure designs work well for a wide range of real users.
Hey there! And welcome back. Now you know all about
user pain points. Next, let’s explore personas and why UX designers use them. In UX design, personas are
fictional users whose goals and characteristics
represent the needs of a larger group of users. Personas can help us identify patterns of behavior in users. These patterns might point to a common pain point that a
group of users experiences. While personas are fictional, we don’t make these
characters up from scratch, we build them based on research. You’ve got to do your
research if you want a set of personas that truly represent
your potential users. As you research,
you’ll form images in your head about
who your users are. These will become your personas. Let’s build a persona together. First, we’ll need
to figure out what user group our
persona represents. Imagine you’re designing
a fundraising app that connects nonprofits
with volunteers. You do some secondary
research and conduct phone interviews with a
diverse set of users. Let’s say during research, you discover that
single professionals in rural areas donate to environmental causes twice as often as single
professionals in big cities. You also discover that
big city singles are more likely to volunteer than single professionals
in rural areas. Based on this, one of
your user groups might be owners of environmental
nonprofits in rural areas. A user group is a set
of people who have similar interests,
goals, or concerns. Now that we’ve identified
a solid user group, let’s build a persona
to represent it. Ready? Meet Tsering Choedon,
founder of ourplanet.org. As we build the persona, we want to include her photo and a short biographical sketch. Include things like age,
occupation, hometown, marital status, and any other
demographic data points that might give us a better sense of who our user group is. So imagine that Tsering is 35, has a BA in English,
and lives in Bellevue, Nebraska with her wife
and two rescue dogs. After the biosketch
comes a bit about her professional goals
and day-to-day duties. As a founder of a nonprofit, Tsering probably fills
lots of roles like writing grants and talking
with city officials about exciting green initiatives. She also keeps residents
informed about how and where to
recycle their trash. After that, since you’re
designing an app, you might want to know how
comfortable Tsering is at navigating online
and working with tech. Let’s say she’s
not so tech savvy, but knows she has to
get her nonprofit online if she wants to
find more volunteers. Finally, you might want to
give her a catchphrase, something she says to inspire herself and her small
team every day. For Tsering that
might be something like gettin’ greener every day. And just like that, your
user group turns into a real person that the team
can build their app around. Keep in mind each
persona you create humanizes a user
group for your team. Tsering represents
only one persona. You want to build a persona to represent each key user group, and that will take time. Is it worth it to build
so many personas? The short answer? Absolutely. Now for the longer answer. Personas build empathy and
put a face to the user. They help humanize our users. They give stakeholders
a clearer idea of who their users really are and makes the user experience
more meaningful. Let’s do a little test. When I say to you, there are about 533,000 people over the age of 100
living in the world today, you’ll probably find it
mildly interesting for a second before promptly
forgetting the number. But if I tell you
about Mavis Hunter, a competitive runner who
only picked up the sport two years ago after
turning 100 years old, chances are she makes a
longer lasting impression. Why? She makes you feel
something the stats can’t. She feels like a real person. You want to help her continue
to do what she loves. That’s the power of personas. In addition, personas
tell stories. This is why personas
are key to turning an average stakeholder
presentation into a story telling experience. If your client is building
a new running app, Mavis helps make the case
for creating new features or expanding accessibilities
for senior citizen athletes. Okay, so personas build
empathy and tell stories. But why do you need a
whole set of personas? Well, one persona isn’t enough to tell all the sides
of a design story. As cool as Mavis is, you aren’t improving the
running app just for her. This is why you need
a set of personas. All user groups should
be vividly represented. This shows stakeholders
the diversity of their user groups, and it lets you test
features against them. This leads us to the third reason for why
personas are worth it. Personas stress-test designs. Let’s go back to the running app. What works for Mavis
might not work for Diane, a working mother of three
children under the age of five. What matters most
to Mavis isn’t the same as what matters
most to Diane. Mavis wants accessibility, while our working mom wants time. Personas make sure
we designers create something that benefits
a wide range of users. Now that you know
what a persona is, what personas do
for UX designers, and how to build a persona, let’s get to know how personas
help us tell a user story.
Reading: Learn more about personas
Reading
At this point in the course, you’ve learned about empathizing with users and building empathy maps to identify user pain points. You are on your way to learning all about the users that you’ll design a product for!
Now, it’s time to start personifying users. Keeping in mind everything that you’ve learned so far, you’ll soon build your first persona. Personas are fictional users whose goals and characteristics represent the needs of a larger group of users. Each persona that you create will represent a group of users with similar characteristics that you’ve learned about through your research. Personas are key to the design process because they reflect the lifestyles of users and give your team an idea of how to meet users’ needs or challenges.
In the world of UX design, the user always comes first. But to put user needs first, we have to know who we’re talking about. So let’s explore how to build personas.
Building personas
Personas are created by conducting user research and identifying common pain points, which are UX issues that frustrate and block the user from getting what they need from a product.
As you create personas, look for the most common themes in your data and group the users who personify those themes together. For example, imagine that the data collected from user interviews for the dog walker app shows that a lot of potential users between the ages of 45 and 60 are concerned about dog walkers having access to their homes. That would definitely be a pain point you’d want to include in a persona that represents that specific age group of users.
Generally, creating 3 to 8 personas is enough to represent the majority of a product’s user base. Think of personas as an overview of all of your research and interviews. While it’s important for personas to accurately represent users, it’s impossible to meet every one of their specific needs. Personas are also context-specific, meaning they should be focused on the behaviors and goals of users interacting with the product effectively.
For the dog walker app, think about a scenario from the perspective of a dog owner:
- Daniela is a 48-year-old freelance film producer who lives with their partner Priya and their two children in Atlanta, Georgia. The family recently adopted a golden retriever puppy named Cisco.
- The family takes regular trips with the kids for gymnastics competitions, and Daniela often travels for long periods of time when filming. Daniela wants to find someone to take care of the puppy, Cisco, while the family is away or busy.
- Daniela’s biggest concern is trusting a stranger to come into their home and to take care of their puppy. Daniela would be most comfortable hiring someone who knows how to properly care for puppies and can take Cisco on walks and to dog parks.
Here’s what a persona might include for Daniela, using the persona template that was shown in the video:
![](https://i0.wp.com/stackfolio.xyz/wp-content/uploads/2024/03/persona-2.png?resize=770%2C415&ssl=1)
You can use the information in personas to create designs that speak directly to users, like Daniela. This ensures users have the best experience when using your product! For example, in your designs, you might want to indicate that the dog walkers are screened by the app and must pass background checks, which would reassure users like Daniela that their dog will be safe.
Pro tip: Get your team’s opinion on the product’s users before you build personas. Then, after you build personas, review those suggestions from your team and compare them to the personas you created. Point out how the data validated or contradicted their suggestions. Everyone on your team needs to understand the personas in order to truly connect with your users.
There are many ways you can create personas. You can explore a variety of persona templates like these persona templates and examples from Just In Mind and these customizable persona templates from Xtensio. You might notice that some personas are very long and detailed! Or, you might notice different topics in the persona examples that we haven’t covered in this course. Feel free to explore and use a persona template that works best for you and your design project.
If you want to learn even more, check out this introduction to personas from Interaction Design Foundation.
Module 1 review
Quiz: Module 1 challenge
You have been assigned to complete your first peer review assignment on a colleague’s design. How can you make sure your feedback is encouraging and supportive?
Provide positive feedback before critical feedback.
Gemini
The best option for encouraging and supportive feedback is this:
- Provide positive feedback before critical feedback.
Here’s why:
- Starts on a Positive Note: This helps the receiver be more receptive to constructive criticism that comes later, easing potential defensiveness.
- Builds Trust: Recognizing strengths creates goodwill and shows you appreciate your colleague’s work, even if there’s room for improvement.
- Balanced Approach: A mix of positive and constructive feedback is the most helpful for growth.
Let’s address the other options:
- Only provide positive feedback: While positive, this isn’t helpful for improvement. You want to offer constructive ways to make the design even better.
- Ask the colleague if they want to hear your critical feedback: This can put them in an awkward spot. Constructive feedback, delivered tactfully, is part of healthy collaboration.
- Provide critical feedback in person: While face-to-face discussions can be good for complex issues, written feedback can also be supportive. It allows the receiver time to process and respond thoughtfully.
Let me know if you want tips on how to deliver constructive criticism in a supportive way!
ChatGPT
Provide positive feedback before critical feedback.
At the early stages of designing a new app, you conduct interviews with stakeholders. You ask them open-ended questions to understand what the true need of users is, instead of just assuming. Your goal is to understand their feelings and thoughts. What is the goal you are trying to accomplish with users?
Empathize with them
Gemini
Absolutely! The goal you’re trying to accomplish is to Empathize with them.
Here’s why:
- Empathy is Key: Understanding users’ feelings and thoughts is the foundation of user-centered design. It helps you design solutions that truly address their needs and pain points.
- Open-Ended Questions: These questions encourage users to share their experiences, allowing you to gain insights into their perspective.
- Moving Beyond Assumptions: Instead of deciding what users need, you’re actively listening to understand their real challenges and motivations.
Let’s look at the other options:
- Sympathy: While feeling sympathy for user frustrations is important, the goal is to go beyond that and deeply understand their perspectives.
- Assume Traits: Making assumptions about users can lead to biased designs. Empathy means listening without judgment.
- Pity: Focusing on pity doesn’t help you design effective solutions. Empathy empowers you to create products that genuinely improve users’ lives.
Let me know if you’d like to learn more about building empathy in user experience design!
ChatGPT
Empathize with them
You are conducting a research study to determine what users want to see in a new weather app you have an idea for. What can you do to talk to users directly in your study?
Recruit participants
Gemini
The best answer to talk to users directly in your study is to Recruit participants. Here’s why:
- Direct Feedback: Recruiting participants allows you to have conversations, conduct interviews, or observe them using prototypes. This gives you the most valuable insights directly from the source – your potential users.
- Understanding Needs: Talking to users helps you understand their specific wants and pain points with existing weather apps.
While the other options are important steps in the research process, they don’t involve direct user interaction:
- Schedule time with stakeholders: This helps you understand the project’s business goals but doesn’t necessarily reflect actual user needs.
- Analyze other weather apps on the market: This helps identify existing features and potential gaps but doesn’t tell you what users think and feel.
- Determine the problem to be solved: This is a crucial starting point but needs to be validated and refined through user feedback.
Let me know if you’d like tips on how to recruit the right participants for your study!
ChatGPT
Recruit participants.
You are in the early stages of research on a user interface design project. Part of your research is analyzing completed research on this same topic. The previous research data only includes participants in their early twenties. Which type of bias does this represent?
Age
Gemini
The type of bias represented here is Age.
Here’s why:
- Limited Sample: Focusing solely on participants in their early twenties creates a skewed dataset that doesn’t represent the full range of potential users.
- Age-Related Factors: Different age groups may have varying preferences, needs, and technological abilities that impact how they interact with interfaces.
- Exclusion: This research likely excludes insights and perspectives from older users, potentially leading to a design that doesn’t serve their needs.
The other options could also be forms of bias, but they’re not the primary one represented in this scenario:
- Gender, Experience, Race: The information provided doesn’t explicitly indicate bias towards these categories. However, it’s crucial to consider them when aiming for a diverse and representative sample.
Let me know if you’d like to explore ways to mitigate bias in research!
ChatGPT
Age
You begin to recruit participants to interview. You have created a list of people you know who have agreed to be interviewed. You now need to recruit participants that you do not know. Where is the best way to find participants that you do not personally know? Select all that apply.
Online platforms, Social networks
Gemini
Here are the best options for finding interview participants you don’t know, along with explanations:
- Online platforms: These include specialized research recruitment platforms (e.g., User Interviews, Respondent.io), general freelance sites (e.g., Upwork, Fiverr), and even online forums related to your target audience. They often have filtering options for demographics, interests, etc.
- Social networks: Platforms like Facebook, LinkedIn, or Reddit can have relevant groups or communities where you can post your study details and recruit people who match your criteria.
- Coffee shops (Situational): While less targeted, this can work if your target demographic frequents specific types of coffee shops (e.g., students near a university). However, it might be time-consuming.
Let’s address the less optimal option:
- Brick-and-mortar stores: This is less effective unless the store is highly relevant to your target users (e.g., researching a product sold in that specific store). It limits your pool of potential participants.
Let me know if you’d like help brainstorming recruitment strategies tailored to your specific project!
ChatGPT
Online platforms, Social networks
You are excited to conduct your first online user interview. What can you do ahead of time to ensure that the interview runs smoothly? Select all that apply.
- Familiarize yourself with the platform you will use to conduct the interview.
- Ensure the interviewee has access to the technology before the start of the interview.
Gemini
Here are the best things you can do to ensure a smooth online user interview:
- Familiarize yourself with the platform you will use to conduct the interview. This includes understanding features like screen sharing, recording, and any special settings required. It minimizes technical difficulties during the actual interview.
- Ensure the interviewee has access to the technology before the start of the interview. This means checking their internet connection, confirming they have the right software/app, and resolving any issues beforehand. This prevents delays and frustrations.
Let’s look at the less helpful options:
- Provide the interviewee with answer stems to use during the interview. This risks biasing the results and won’t give you authentic insights. You want their honest and spontaneous thoughts.
- Send a list of your questions to the interviewee before the interview. While giving them a general idea of the topics is OK, providing the exact wordings can make their answers less genuine and hinder natural conversation flow.
Let me know if you’d like more tips specifically for online user interviews!
ChatGPT
Familiarize yourself with the platform you will use to conduct the interview, Ensure the interviewee has access to the technology before the start of the interview.
You are excited to conduct your first interview for a UX design shopping research project you are working on. You have prepared open-ended questions to ask participants. Which of the following are examples of open-ended questions? Select all that apply.
- What do you like and dislike about shopping?
- What does your day look like when you shop?
Gemini
Here’s the breakdown of open-ended questions from the options provided:
Open-ended Questions:
- What do you like and dislike about shopping? This encourages elaboration and exploration of the participant’s unique experiences.
- What does your day look like when you shop? This invites a detailed narrative and potentially reveals their decision-making processes and routines.
Not Open-Ended:
- Do you prefer to shop online or in a brick-and-mortar store? This limits the answer to a simple “yes” or “no” preference.
- Have you purchased items online? This is another “yes” or “no” question, offering no insight into their experiences or opinions.
Key Features of Open-Ended Questions:
- They typically start with words like “what,” “how,” or “why.”
- They cannot be answered with just a “yes” or “no.”
- They encourage deeper thought and reveal the user’s perspective.
Let me know if you’d like more examples of how to craft open-ended questions!
ChatGPT
What do you like and dislike about shopping?, What does your day look like when you shop?
After an interview with one of your participants, you decide to create a map that shows what the user says, does, thinks, and feels. What type of map did you create?
Empathy Map
Gemini
The type of map you created is an Empathy Map.
Here’s why:
- Empathy Maps Focus on:
- Says: What the user verbally expresses.
- Does: Their actions and behaviors.
- Thinks: Their underlying beliefs and motivations.
- Feels: Their emotional state.
- Purpose: Empathy maps help designers deeply understand user perspectives, needs, and pain points, leading to more user-centered solutions.
The other options don’t have the same comprehensive focus:
- Feelings Map: This might focus solely on emotions, missing other aspects.
- Participant Map: This sounds more like a demographic or tracking tool, not about individual insights.
- User Map: A broader term, could refer to user journeys or other types of diagrams.
Let me know if you’d like to learn more about creating and using empathy maps!
ChatGPT
Empathy map
During an interview, an interviewee expresses frustration with a UX issue for a food delivery service app. What are they describing?
pain point
Gemini
They are describing a pain point. Here’s why:
- Pain Point Definition: A specific problem or frustration that a user experiences with a product or service.
- Example: In this case, the UX issue within the food delivery app is causing the user frustration, making it a clear pain point.
Let’s look at the other options:
- A closed map: This doesn’t refer to a user experience issue.
- A bug in the app: While a bug can contribute to a pain point, it’s the underlying cause of the problem, not the user’s experience of it.
- A hidden experience: This doesn’t describe a negative user experience.
Identifying pain points is crucial in UX design, as the goal is to solve these problems and create a more enjoyable experience for users. Let me know if you’d like more examples of common pain points!
ChatGPT
A pain point
After completing research, you realize that you can group a set of people together because they share the same interests, goals and concerns. What is this group of people called?
A user group
Gemini
The best answer is A user group. Here’s why:
- User Group Definition: A group of people who share similar characteristics, needs, and pain points in relation to a product or service.
- Benefits of User Groups: Understanding user groups helps designers:
- Focus on the most important users
- Make informed design decisions based on shared needs
- Find people for usability studies
Let’s address the other options:
- A collaborative group: This is a general term and doesn’t specifically imply shared interests or goals within a user experience context.
- A similar group: This is too vague. “Similar” could refer to various factors and doesn’t define its relevance for design.
- A research group: This usually refers to the researchers themselves, not the target users of the product or service.
Let me know if you’d like to learn more about defining and using user groups in the design process!
ChatGPT
A user group